Simone
Hi Jack!
I waited to write because I was very torn in deciding whether it was appropriate to give advice to a group that about 2 years ago did not behave correctly towards me (and others too), but it is Christmas, I would be good and I hope that 2026 will be a year of relaunch for everyone and for this reason I decided to write:
currently many leagues are becoming depopulated, many players are leaving IGP even before understanding how to play: players who enter PRO find it empty or full of inactives.... they end up winning and immediately find themselves in the elite but without being competitive so then they begin to migrate between the leagues and then they give up because they lose and don't learn to play.
my advice is therefore a total rethinking of the league organization system.
I suggest one designed by me along the lines of other online games:
1) official leagues and not managed by private hosts.
2) Leagues distributed based on length and car number: (example) - 24 leagues at 100% to 1 car (one every hour)
- 24 leagues at 100% and 2 cars leagues (one per hour)
- 24 leagues at 75% and 1 car (one every hour)
- 24 leagues at 75% and 2 cars (one every hour)
- 48 leagues at 50% and 1 car (one every half hour)
- 48 leagues at 50% and 2 cars (one every half hour)
- 48 leagues at 25% and 1 car (one every half hour)
- 48 leagues at 25% and 2 cars (one every half hour)
obviously having you the data of the current distribution of the teams and in order not to overload the servers, you can change the frequency and types of league.
3) 20-race championship (random) from Monday to Friday, so that it always lasts 4 weeks
4) variable regulation by crossing the 2 possibilities:
-3 seasons with free compound and refueling
-3 seasons with free compound without refueling
-3 seasons with dual compound with refueling
-3 seasons with dual compound without refueling
-1 season OFFLINE ONLY (with 4-year rotation of the regulation)
5) reduction of teams in championships with one car to 24 instead of 32
6) when a league fills up, the same but lower level league and relegations are activated; the lower league always has promotions and the inclusion in it of a 8 BOT teams with fixed strategy and decent drivers so as not to leave the relegated ones alone. the lower league has a points system and research like the higher one (not like now). the 8 BOT disappear when there are still 8 real teams.
7) ban on league changes during the ongoing championship. you can only change leagues on the weekend between 2 seasons. obviously in the event of a league change, you automatically end up in the lowest category of the destination league. Only one change is allowed during the break. If you leave the championship, it is no longer possible to rejoin it until after one season.
8) except the weekend between 2 seasons, during the other 3, invitational events between competitors from different leagues:
for the events, CLONE teams will be used of those that therefore have fixed points and without possible research
9) the currently existing championships become friendly championships and only at ELITE level (for 1-car teams, the limit goes back to being 32). we all race with a CLONE of the real team, since the development is done on the same number of races and therefore we all race on an "equal" basis
I tried to consider every scenarios possible, but obviously this is just my idea and therefore it is possible to improve or correct it.
I totally agree to you, Simone!
League system organized by players without any limitation worked in the past, but now its a desaster, its nearly impossible to find full AND active leagues.
No wonder, because a majority of veteran managers has left and there are no rookies, which fill up the free seats, because of well known reasons .
League system has to be centrally organized and run by IGP, similar to poker or chess platforms.
Iam tired of all these zombie leagues.... Just shut them down.
BR
Marcus