iGP Manager changelog
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31 Mar 2017, 00:00 AndroidiOSWebRace viewerRace simulationLivery editorDriversStaffCircuitsAccountUI / UXNew feature(s)LeaguesService
- Added new transfers feature: drivers and staff with bids now go to top of list and get highlighted for easy tracking of bids
- Added translation support to public web game (until now iGP Manager was only available in English)
- Added Italian translation
- Added Dutch translation.
- Added French translation
- Added Brazilian Portuguese translation - first draft
- Added Russian translation - first draft
- Added new translations to public / PR website & option to select a language on home page
- Added Rewarded Ads integration
- Added 'Coming soon' notice / tooltip to livery editor in apps - WebGL version is online at igpmanager.com
- Added language flag for 'News' RSS feeds
- Added language selection to signup/team creation process and tidied display on mobiles
- Added loading animation when changing scenes - to ensure that there is always visual feedback of a response on slow-to-respond devices.
- Added option to use save button in header on team create page in case software keyboard is covering 'Create team' button in-app.
- Added new popup window handling within app for links which launch popups on web.
- Added preliminary in-app Facebook login and signup integration
- Added several graphical updates in preparation for live launch of mobile apps.
- Added ability for guests to change language before signing in or creating an account
- Drivers & Staff now get removed from the transfers list when a 'Buy now' offer is placed on them (if the manager is present in that auction or places the 'Buy now' offer).
- Finished IAPs for iOS in preparation for launch.
- Fixed bug which seemed to occur when service was "hanging" recently (slow to respond)
- Fixed click sounds playing on iOS and Android when scrolling down page (touching/dragging clickable elements triggered click sounds)
- Fixed column widths on several tables not being wide enough to show values on mobile portrait
- Fixed issue in Safari / iOS where creating or editing a team would not show the current logo on the team logo picker
- Fixed issue where next race daily limit time check didn't allow exceptions for leagues moving next race times to earlier slots.
- Fixed issue with leagues sometimes not saving passwords correctly
- Fixed language select on home page on portable devices redirecting when clicked
- Fixed 'League' page 'Go to race' link from launching the WebGL viewer via the app
- Fixed loading spinner not showing above dialogs
- Fixed music not stopping when turned off via web
- Fixed numerous formatting errors in mails throughout the game, particularly relating to league changes
- Fixed profile picture uploads
- Fixed text formatting issue on postpone dialog
- Fixed tooltips in apps and mobile browsers (iOS & Android)
- Fixes for various mobile displays.
- Changed default live race 'Viewer Quality' setting of 'Medium' to eliminate a number of performance issues experienced by new players.
- Hotfix to French welcome tutorial.
- Hotfix to friend add/delete not reloading content.
- Hotfix to Brazilian Portuguese settings page.
- Hotfixes to redirects throughout game.
- Improved HQ background image (addressing ugly compression and shading on car park tarmac)
- Improved animation speed of colourpicker.
- Improved language selection to show each language name written natively and not translated, to reduce the likelihood of becoming stuck on a foreign language.
- Improved behaviour for default language detection.
- Improved display of test setup button to account for lengthier translations
- Improved friends list to only display 10 friends at a time and dynamically load them in while scrolling.
- Improved icons on race preparation tooltip to prevent shortcut buttons overlapping with tooltip or going off screen.
- Improved page transitions to close all dialogs to avoid confusion in the apps where they cover the page.
- Improvements to SFX to avoid using HTML audio to level volume
- Increased security on Facebook login to prevent false positives when cancelling a login.
- Reduced memory allocation for viewers back to normal.
- Revised lowest token pack to £0.99 for 6 tokens (was £1.49 for 10)
- Temporarily increased memory allocation for WebGL viewer
- Temporarily set all users to use default profile picture to avoid memory leak issue in race viewer
- Updated launch dates on website.
- Updated methods used to play web audio.
- Upgraded web to PHP 5.6.25 and made entire codebase compatible
- Various fixes to Safari display issues and rendering problems
- Vast improvements to all translations added this month.
- Various other fixes and improvements.
28 Feb 2017, 00:00 AndroidiOSWebLivery editorDriversStaffAccountUI / UXNew feature(s)Service
- Added new visual HQ with hundreds of visual HQ upgrades and 64 million possible HQ combinations
- Added new race review dialog with new number increment animations
- Added preliminary Spanish translation
- Added boffin achievement unlock button to rules & regulations
- Added help page documentation
- Added language translation capabilities for WebGL livery editor
- Added mail flood filter and daily limit of 50 mails sent per day.
- Added new lightweight mobile-friendly color picker to team creation process
- Added option to reset tutorials / see them again via new help page.
- Added real-time countdown on construction projects to HQ page
- Added tips on all driver attributes for improved clarity
- Fixed HQ actions being available while under construction (youth scout, upgrade technology)
- Fixed Transfers page table columns not showing full values on mobiles
- Fixed glitch where menu would stop sliding out after a menu button press on mobiles and tablets following a login or account switch.
- Fixed issue with race lock on GUI elements not working when loading/reloading web app during a race.
- Fixed managers being able to switch suppliers during a live race
- Fixed several audio issues with mobile & browser implementation
- Fixed tokens being awarded when accelerating HQ builds if for any reason a rare error occurred and build became overdue (and a negative build time remained)
- Fixed typos in help documentation
- Fixed word wrapping on menu in some translations.
- Forced default 'Medium' push levels on practice laps.
- Hotfies to new color picker - should now work in iOS and Safari.
- Hotfix to issue with shop images
- Hotfix to language elements on driver dialog.
- Hotfix to tooltip positioning issues in various browsers
- Improved default team colour to random selection to avoid grids of grey cars when grey was default.
- Improved Achievements to have help cursor revealing tooltips
- Improved HQ images on mobiles to optimise for 3G and 4G connections
- Improved Parts and Engines images for better clarity in shop and purchase dialog.
- Improved UTF-8 support throughout the game
- Improved clarity of levels in HQ with star ratings
- Improved next season car design CD strength and weakness impact - weakness now results in smaller gains rather than no gains, while strength has lessened impact to balance out design points.
- Improved tooltip behaviour to be destroyed when menu is toggled, preventing overlapping tooltips from page and logout confirmation remaining after menu is gone.
- Increased HQ upgrade cost by 5% per level.
- Optimised HQ to only refresh page if necessary - previously carried out refresh even after a failed action
- Raised default mechanic pit crew level to reduce error rate and random events during pit stops in races.
- Updated language on some tutorials and tips to reflect manager level now being a 'soft' rather than a 'hard' cap.
- Various language fixes / tweaks.
- Various other fixes and improvements.
31 Jan 2017, 00:00 AndroidiOSWebDriversStaffAccountUI / UXNew feature(s)Service
- Added new custom research choices - pick the areas your team researches.
- Added new 'Units' tab to 'Settings' page which allows customizing units for currency, speed, height, weight and more throughout iGP Manager.
- Added new ballast system for teams which exceed tier level cap. Also uncapped team levels beyond the tier limit, now that the ballast system will restrict performace above the level cap.
- Added driver and staff career retirements
- Added ballast icon to result dialog and practice dialog.
- Added better handling of sockets on driver and staff transfer auctions
- Added full interface reset when switching accounts (wiping go to race buttons, notifications etc.)
- Added new "Invalid request or content not found" notice when requesting non-existant content IDs for things such as managers
- Added notifications to research when selecting an area where gains are not expected
- Added option to set standing water depth when fitting rain tyres and number of laps after rain stops to fit dry tyres
- Added parts storage capacity to Manufacturing HQ
- Added removing of Save button in header when closing a dialog that utilises it
- Fixed 'Try setup' button misalignment on iOS devices and in the Safari browser
- Fixed "Car on track..." message not showing when trying a setup
- Fixed address bar link to driver or staff opened from Transfers being corrupted by changing tabs.
- Fixed bug where training preferences would not save.
- Fixed click sfx not switching off after preference is set to off.
- Fixed close button touching sides of "Auction" and "Sell now" on "Sell" driver or staff option."
- Fixed confirm dialogs appearing on hover on PC
- Fixed glitch where notificatin icons for all drivers or staff with expiring contracts would be removed by clicking on any one of them
- Fixed glitch which prevented research gains being applied when they were over 50%.
- Fixed manager page showing negative XP to next level when max level reached.
- Fixed manager profile potentially showing reserve staff in place of active staff.
- Fixed notifications remaining when changing accounts.
- Fixed retired drivers and staff showing in the transfer market.
- Fixed staff dialog showing incorrect strength and weakness for Tyre economy and Reliability.
- Fixed team page sometimes showing reserve staff in roles on overview tab.
- Fixed weather returning erroneous temperature levels after a test lap
- Improved (rewrote much of) tooltip functions to address several problems on narrow mobile resolutions and to increase accuracy of arrow pointing to source of tooltip
- Improved Transfers page to always guarantee a minimum number of highly skilled drivers and staff of each type
- Improved clarity of notifications that an 'Ideal setup' will be used for the race after it is purchased
- Improved implementation and balance of Parts and Manufacturing HQ.
- Improved language for driver suggestions on strategy tab when preparing for next race.
- Improved practice dialog to have clickable driver names
- Improved results table to have hover effects on individual cells which are clickable and removed bar chart icon on results field which was intended to indicate clickable content
- Various other fixes and improvements.