Changelog

iGP Manager changelog

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Level 30, Engine Manufacturers & Driver Special Abilities

03 Feb 2023, 12:14
This update adds significant new areas of gameplay, including 10 new levels of progression, the ability to become an engine manufacturer and supply engines to other teams, driver 'special abilities', driver BMI and more.

  • New: 10 additional levels for Managers, HQ, Drivers, Staff and more.
  • New: Engine Manufacturers - Create your own custom engine and supply your engines to other customer teams. Available from Level 20.
  • New: Driver Special Abilities - Drivers with special abilities will have an edge in performance in certain conditions. At launch these abilities include Street Circuits, Qualifying, Wet Weather, Racecraft (which covers wheel-to-wheel racing). Each ability has three tiers (Common, Rare and Legendary), the rarer the trait the more impact it will have on performance.
  • New: Driver BMI - Now the aim is to maintain a healthy weight for your drivers as opposed to lowering it to an unhealthy degree.
  • New: Driver's 'favourite circuit' - As with special abilities, each driver will have a favourite circuit where they excel.
  • Revised Level XP calculation.
  • Updated tier level caps to 10 for Rookie, 20 for Pro and 30 for Elite.
  • Added the 'Manufacture' tab to the Cars page when a manager reaches level 20.
  • Added 'Engine Points' and 'XP Boost' items to the Shop.
  • Rescaled driver and staff contract prices to new scale with 10 additional levels.

Tyre tweaks

05 Sep 2022, 12:00
  • Fixed temperature drop issue when tyres reach 65% wear.
  • Improved performance 'cliffs', with more progressive pace loss.
  • Improved Super Soft compound pace slightly.

Pit fixes

22 Aug 2022, 21:20
  • Fixed an issue with the pit lanes on Belgium, Brazil and Germany which caused some cars to run stints a lap longer than defined in the strategy.
  • Also fixed bug where ampersand symbols (&) would be converted to "& amp"; when editing or replying to comments on the league wall.

Note: In order to release the Brazil pit lane fix without requiring an app update, a temporary visual side-effect will be present on Brazil in 3D mode only. Cars will pit before the garages and then swerve in and out of a garage as they drive past it. This doesn't impact the race simulation or time in the pits. A full app update will be required to remedy the visual effect, but we will include the visual fix in a more substantial update at some point. On its own, we felt this visual issue did not warrant an app update and it was better to release the fix to stint lengths immediately.