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Unresolved
Too strong design of new build

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medal 5075
4 years 204 days ago (Last edited by Kevin Bissell 4 years 204 days ago)
Что Вы пытались сделать?
Finish season with 19 races

Что случилось вместо этого?
To many team have
maximum characteristics of design
Im think its associated with new lenght season, mb its has becam afer finish season with 19 race
two additional race add point of desig, which made it possible to get a design equal to 50% for almost all the characteristics except for the weak side

Возникла ли проблема при использовании Wi-Fi, мобильных данных или их обоих?
Both

Баг произошел в приложении на смартфоне, в браузере на ПК или везде?
Both

Какая модель вашего устройства?
MotoM

Какая операционная система?
Android

Какой номер версии операционной системы?
11

Какая операционная система на Вашем ПК?
Win10

В каком браузере у Вас возникла проблема?
Chrome fireFox

Может ли баг быть воспроизведен?
i think yes

Дополнительные комментарии:
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medal 5002 Super Mod
4 years 204 days ago (Last edited by Kevin Bissell 4 years 204 days ago)
Hi
Thank you for taking the time to report this. As you point out it is a consequence of the longer 19 race season and has already been anticipated by a number of other managers in other threads... Car Points and CDs
Because this is not actually a bug I will move the thread to the Help & Support section so that other managers are made aware of this new facet of the game.
If you have read Jacks Developer Blog you will see that after all of the new circuits have been introduced it is his intention to introduce custom calendars. He doesn't state how many races a custom calendar would contain but I guess the maximum would the 17 races we used to have. So maybe this design issue is something we only have to suffer for a short time until custom calendars are rolled out.
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medal 5000
4 years 204 days ago (Last edited by Kirill Deman 4 years 204 days ago)
Hi everyone, I have a question. Can a team at the beginning of the season have all areas of development of 50 except for cooling and reliability. Because we have one such team in the league.
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medal 5002 Super Mod
4 years 204 days ago
Theoretically, if money isn't a problem and providing you can find the right staff, in a 19 race season the start design can be 50 in seven attributes. The table below assumes 7 CDs, all the same level as the team with the following strengths and weaknesses
1. +Acc / -Rel / three races
2. +Brake / -Rel / three races
3. +Cool / -Rel / two races
4. +Downforce / -Rel / three races
5. +Fuel / -Rel / two races
6. +Handling / -Rel / three races
7 +Tyre / -Rel / two races
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medal 5000
4 years 204 days ago
I thought that it took 6 races for a designer to have full effect on the design for the next season.
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medal 5002 Super Mod
4 years 204 days ago
It does in a 17 race season, but only 2 in a 19 race season.
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medal 5000
4 years 204 days ago (Last edited by Kirill Deman 4 years 204 days ago)
A if he only had 3 design and he joined us in the league from the middle of the season.
How could he collect all 50 isn't he a cheater???
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medal 5000
4 years 203 days ago

Kirill
A if he only had 3 design and he joined us in the league from the middle of the season.
How could he collect all 50 isn't he a cheater???



Oh oh, here we go again..... Please refrain from accusing other players of cheating. There's nothing anyone can do to gain a drastic/significant advantage over other players in this game.  And before you start with all the but, but, but that usually follow... I suggest you read this; Cheating? 
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medal 5000
4 years 203 days ago
Thank you Kevin for this informative post post. In terms of gameplay balance I see this as a rather serious issue. As you mentioned, the larger race calendar would cause next season's car to have higher design in all attributes, decreasing the variety in design even further. It also further opens the opportunity for managers with more tokens/cash to stock up on more CDs of different attributes, benefit from requiring less races to reach 50DP per stat for next season's car, and thus using these various CDs they can design a car with much higher total Design Points, 50s in 6 attributes as the OP mentioned, compared to managers with less quantities and varieties of CDs stocked up.
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medal 5143
4 years 203 days ago
Kevin
It does in a 17 race season, but only 2 in a 19 race season.



Why is only 2-3 races to get to 50 now? or have i misunderstood, surely it just means you can get just an extra 2 races on your 4th designer etc?
usually its:
Designer one - 6 races
Designer two - 6 races
Designer three - 5 races

So i don't understand 2-3 races etc?
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medal 5000
4 years 203 days ago
I haven't been in a league for a couple months so I can't confirm myself, but I think the reasoning is that now you gather up to 19 league races worth of design in all attributes, rather than just 17 league races. 

For each race you gain design in all attributes, not just your CD's strength, so that adds up to higher total DP and the ability to spread it out wider over all attributes. In Kevin's example there is up to 374 total DP, more than the 330-340 total DP we used to get in a 17-race calendar with 3-4 CDs. More total DP gained over a season = the easier it is to divide them across attributes and maxing them.    

This means on a 19 race calendar, you don't need your CD strength for as many races to get up to 50DP compared to the 17-race calendar from before, as you have 2 more league races to gather 50DP now. This lets you save the amount of races you need to do on a particular CD. As you don't need to do as many races on a single CD to get 50DP on a single attribute, this allows you to use more different CDs to max more different attributes for your next season's car.

The game has to at least re-balance design points and next season design points gained per race to cope with the larger league calendar. 
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medal 5000
4 years 203 days ago
Perhaps it should have been left with a 17 race calendar
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medal 5002 Super Mod
4 years 203 days ago (Last edited by Kevin Bissell 4 years 203 days ago)
Hi Gary.

Yes, it's like Boomer / Nik says. As far as I know a CD the same level as the team / manager generates 2.5dp per race for a standard attribute, 1.25 for weakness and 3.75 for strength.

For a 17 race season:
(11 x 2.5) + (6 x 3.75) = 27.5 + 22.5 = 50

For a 19 race season
(17 x 2.5) + (2 x 3.75) = 42.5 + 7.5 = 50

Does that make sense?

BTW, currently the difference in Australia between a team that employs a CD with strength of Acceration and another team who can't find a CD with this strength is 7 points (50 - 43) quite a margin.
In a 19 race season the gap is reduced to only 2 points because the new standard design in any attribute is 19 x 2.5 = 47.5 which will be rounded up to 48.
In my opinion this makes the weakness more important than the strength.

@Andrew.
As I said earlier, Jack's latest blog talks about his plans for customisable race calendars. He doesn't specify how many races these calendars will contain but I doubt it will be 19 or 20 races. So I say again, this is possibly a short term issue which may be resolved soon. But only the iGP team know how many races a customisable calendar will contain and the timescales for them to introduce this new feature.
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medal 5143
4 years 203 days ago
Ah ok I understand now.

Thanks
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medal 5000
4 years 203 days ago
So if we kept one CD for 19 races it would cap at 50 for elite or 40 in pro?
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medal 5075
4 years 202 days ago
U rly understood problem? Ok, will have to be described in more detail in support. For fix
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medal 6481 Super Mod
4 years 202 days ago
I don't see "strong design of new build" as a problem, it is the game mechanic together with a bigger calendar that allowed better initial cars. This leads to lower budget teams (ones that only have 1 or 2 CDs) being able to start the season more balanced against higher budget teams. (Isn't this exactly what we want in real F1?)

I see the new calendar system as an opportunity to have the most balanced races we have ever seen. If developers see this as an issue, it's up to them fix this.
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medal 5000
4 years 182 days ago
Now with a 20 race season, if you can find two designers with opposite strength and weakness ie one has strength acceleration and weakness on fuel while the other has strength in fuel and weakness on acceleration, then the next season you'd have a starting design the same for all areas, since 20 races gives you 50% of the maximum design in each area.

The trouble with this then is the research (spying) in the first race would yield no additional points.
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