Tomorrow, we will be rolling out an update to address the cornering speeds in the simulator.
The current situation was a technical limitation / restriction placed into the system at a prior date, not intended or by design. Previously, I had to work within this limitation but I have discovered a way to bypass it and get back realistic cornering speeds.
This will not require an app update and can be seamlessly rolled out to the live service tomorrow.
I expect to have the service fully over to the new system by about noon tomorrow. Races from that point onwards should notice the difference.
UPDATE: New physics are now live.










