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Which feature appeals to you?

42.86% (27)
Safety Car
17.46% (11)
The Flag System
39.68% (25)
Different Camera Angles
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medal 5000
4 years 254 days ago (Last edited by Dave Benton 4 years 254 days ago)
Self


Dave

Kevin

Dave
Priority should go to making the game more realistic in the level of challenges faced by a team boss. More inrace decisions to be made, reacting to changing track conditions, safety cars, race incidents, the stuff that makes it not just an intellectual exercise, but the real life vagaries of sport.

Yawn... Yes we've heard this exact opinion from you on this thread twice and on other threads many times but I'm not sure the developers have the same vision as you. At the end of the day it's also a commercial venture so providing the majority of players enjoy the game and are contributing by purchasing tokens I don't imagine there's a driver to re-code the entire race sim to suit you.

IIRC Jack has already hinted at Safety Cars which would be a welcome feature but at the end of the day if you find the game too predictable and don't like that predictability just find another game that you do like and play that instead.


Johnny
Even with cutting the DP in half the simulator would need to be re-coded. Because the effect of each DP has to be doubled in order to achieve the effect of being able to create a broader car deveolpment spectrum. Otherwise DPs just become less important if the effect of each DP stays the same.

I probably didn't make myself clear. I was suggesting halving the dp available from HQ and Research as an alternative to doubling the ceiling. So the effect of dp in the race sim would remain exactly the same but each manager would have less to allocate so we wouldn't end up with all cars at 100 in the big 4 half way through the season.


Self Help. Driver coaches is an interesting concept but not being a coder I don't know how difficult it would be to implement.





Boring.... 

Whenever ANYONE (not just me), suggests making the game more challenging, on you troll, pouring cold water on any improvements and stating baldly that your view is not just exactly what the developers think, but what is best for the vast majority of players. It is very predictable. It's strange, most of the players who I speak to in Preston Racing, are in favour of more realistic and challenging gaming,and it is a vibrant and competitive league with an almost full roster of players. Maybe it isn't representative of most leagues, or maybe you are not voicing any opinions but your own.
I am saddened that you see fit to oppose any changes that would make the game more of a reflection of sports and less of a clean and pure thought experiment. But I hope you are in the minority, it would be a shame if innate caution and narrow self interest killed a sports management sim by allowing it to stagnate, or worse, dumb down. 



Dude what do you mean



Sorry, I seem to have replied to the wrong poster. The post was supposed to be an answer to Kevin, who is someone who denigrate any idea to improve the game by making it more of a challenge. It appears that more of the thread was copied than was strictly necessary, apologies if this made it unclear. It's quite straightforward really, I would like to see the game develop in the way it is marketed, as a sports management simulation, he seems to advocate something more abstract and more 'gamey'. 
I speak for myself and a few other people from my league, he claims to speak for the developers and most of the players. I hope he's not. 
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medal 5001 Super Mod
4 years 253 days ago
Apart from your random crashes I tend to agree with what you want, safety cars would be a bit like changeable weather, it would affect all teams and reward the manager who best adapts to the prevailing circumstances.

However, do you have to bang on about it and take over every suggestion thread with your view of the way the game should develop? We've all heard it many, many, many times in a number of threads. You don't have to keep repeating yourself, we get it.
md-quotelink
medal 5000
4 years 253 days ago

Dave
Self


Dave

Kevin

Dave
Priority should go to making the game more realistic in the level of challenges faced by a team boss. More inrace decisions to be made, reacting to changing track conditions, safety cars, race incidents, the stuff that makes it not just an intellectual exercise, but the real life vagaries of sport.

Yawn... Yes we've heard this exact opinion from you on this thread twice and on other threads many times but I'm not sure the developers have the same vision as you. At the end of the day it's also a commercial venture so providing the majority of players enjoy the game and are contributing by purchasing tokens I don't imagine there's a driver to re-code the entire race sim to suit you.

IIRC Jack has already hinted at Safety Cars which would be a welcome feature but at the end of the day if you find the game too predictable and don't like that predictability just find another game that you do like and play that instead.


Johnny
Even with cutting the DP in half the simulator would need to be re-coded. Because the effect of each DP has to be doubled in order to achieve the effect of being able to create a broader car deveolpment spectrum. Otherwise DPs just become less important if the effect of each DP stays the same.

I probably didn't make myself clear. I was suggesting halving the dp available from HQ and Research as an alternative to doubling the ceiling. So the effect of dp in the race sim would remain exactly the same but each manager would have less to allocate so we wouldn't end up with all cars at 100 in the big 4 half way through the season.


Self Help. Driver coaches is an interesting concept but not being a coder I don't know how difficult it would be to implement.





Boring.... 

Whenever ANYONE (not just me), suggests making the game more challenging, on you troll, pouring cold water on any improvements and stating baldly that your view is not just exactly what the developers think, but what is best for the vast majority of players. It is very predictable. It's strange, most of the players who I speak to in Preston Racing, are in favour of more realistic and challenging gaming,and it is a vibrant and competitive league with an almost full roster of players. Maybe it isn't representative of most leagues, or maybe you are not voicing any opinions but your own.
I am saddened that you see fit to oppose any changes that would make the game more of a reflection of sports and less of a clean and pure thought experiment. But I hope you are in the minority, it would be a shame if innate caution and narrow self interest killed a sports management sim by allowing it to stagnate, or worse, dumb down. 



Dude what do you mean



Sorry, I seem to have replied to the wrong poster. The post was supposed to be an answer to Kevin, who is someone who denigrate any idea to improve the game by making it more of a challenge. It appears that more of the thread was copied than was strictly necessary, apologies if this made it unclear. It's quite straightforward really, I would like to see the game develop in the way it is marketed, as a sports management simulation, he seems to advocate something more abstract and more 'gamey'. 
I speak for myself and a few other people from my league, he claims to speak for the developers and most of the players. I hope he's not. 



Oh ok
md-quotelink
medal 5608 Super Mod
4 years 253 days ago

Chris
The only visual improvement or thing added I would be interested in is Grid Girls, in 3D ofcourse :D


Where can I vote for this brilliant idea? :D
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medal 5529
4 years 253 days ago

Chris
The only visual improvement or thing added I would be interested in is Grid Girls, in 3D ofcourse :D


 ( ͡° ͜ʖ ͡°) come on @iGP we gotta get this in the game😂

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medal 5000
4 years 253 days ago
Never expected this much activity on this post lol. 
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medal 5000
4 years 253 days ago
Lewis
Never expected this much activity on this post lol. 



It touches upon the future direction of the game development. There are at least two conflicting viewpoints. Mine, as expressed above, is shared by those who love the sport and want to put themselves into, as far as possible, the shoes of a real life team boss, who copes with the challenges thrown up not just by opponents, but by the very nature of sports as a microcosm of life. The other path is to keep the game as a purely abstract representation, motorsports merely being the backdrop for a clash of game strategies in which the strongest always prevails, similar, in that way to chess. 
Anything which sets two contradictory ideals against each other SHOULD draw debate, players should, imo, get involved in the discussions around the direction that the games future development will take. No point in just complaining, suggest, advocate and argue for the IGP that you want to be playing. 
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medal 5000
4 years 253 days ago
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.
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medal 5000
4 years 253 days ago

Chris
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.


Yes if I ran Igp Manager, I would consider what the players want, not what makes the more money. 

md-quotelink
medal 5000
4 years 253 days ago

Lewis

Chris
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.


Yes if I ran Igp Manager, I would consider what the players want, not what makes the more money. 




They need money, you cannot have the best of 2 worlds
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medal 5000
4 years 253 days ago
S-A-F-E-T-Y C-A-R!! :DD
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medal 5529
4 years 253 days ago

Self

Lewis

Chris
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.


Yes if I ran Igp Manager, I would consider what the players want, not what makes the more money. 




They need money, you cannot have the best of 2 worlds


they can get money by giving the players what they want. I think that the money and token bundle that comes around often is a great way to get money. lets say players wanted a safety car players will be happy with that and stay on the game and possibly spend money on it often

md-quotelink
medal 5000
4 years 253 days ago
Kevin
Apart from your random crashes I tend to agree with what you want, safety cars would be a bit like changeable weather, it would affect all teams and reward the manager who best adapts to the prevailing circumstances.

However, do you have to bang on about it and take over every suggestion thread with your view of the way the game should develop? We've all heard it many, many, many times in a number of threads. You don't have to keep repeating yourself, we get it.



I think the main divide here is, that some managers are happy with the game and how it works, while others like the game, too, but want to make it more realistic and therefore add more technical features to it. I think that both sides have their point, but it would probably mean that there have to be two different games, to accomodate both parties. One as an extended version which could be built around the iGP mechanics, where more technical features would be added continously. And another (this game) where managers who enjoy the simpler approach of iGP (as it now is) would stay.

I would like to add some complexity to the game, too. But perhaps more in a way that the game does not become so predictable.
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medal 5001
4 years 252 days ago
I'm not against having a safety car feature if there becomes a need for it.  I am, however, against it if the only point is to bunch up the field just to potentially create an artificial ending that is more exciting.  I understand the point of having to possibly adjust your strategy on the fly (kinda what happens when rain starts or stops), but there better be an actual safety concern for it to come out.  Leaked oil/fuel, debris, or, the thing many seem to be heavily against, a crashed car.  Sure.  Bring out a safety car.  Almost everyone is really spread out so we're deploying the safety car to bunch everyone together to make it more entertaining? No.
md-quotelink
medal 5000
4 years 252 days ago

Self

Lewis

Chris
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.


Yes if I ran Igp Manager, I would consider what the players want, not what makes the more money. 




They need money, you cannot have the best of 2 worlds



I guess that is true. For all businesses, really. 
md-quotelink
medal 5000
4 years 252 days ago

Lewis

Self

Lewis

Chris
It is the consensus of the masses that should help steer the development. What the majority think is fun. Not whether the idea is more realistic or or not. Everyone should voice their own opinion, for or against. That is the only way the devs can get a clear idea of what people want. Other then that they also need to consider what will make them more money and how difficult it is to implement among other things.


Yes if I ran Igp Manager, I would consider what the players want, not what makes the more money. 




They need money, you cannot have the best of 2 worlds



I guess that is true. For all businesses, really. 

Yeah, and do they know how to do it?
md-quotelink
medal 5000
4 years 251 days ago

Gert

Chris
The only visual improvement or thing added I would be interested in is Grid Girls, in 3D ofcourse :D


Where can I vote for this brilliant idea? :D



You need to get this more likes, so the creator can see this. 
md-quotelink
medal 5000
4 years 251 days ago

Kevin
Apart from your random crashes I tend to agree with what you want, safety cars would be a bit like changeable weather, it would affect all teams and reward the manager who best adapts to the prevailing circumstances.

However, do you have to bang on about it and take over every suggestion thread with your view of the way the game should develop? We've all heard it many, many, many times in a number of threads. You don't have to keep repeating yourself, we get it.



And EVERYBODY knows you want a simplified game, so there is no need to come on and trash other people's ideas, as you do every time your toes get trodden on. This thread suggested two alternatives in the vote, one promoting more complexity in game play, the other pushing for more cosmetic enhancements. It is entirely valid to support one and tie it in with other changes in a similar direction. It is not 'endlessly banging on'  to offer constructive support to one of the OP's original propositions. 
md-quotelink
medal 5529
4 years 251 days ago

Dave

Kevin
Apart from your random crashes I tend to agree with what you want, safety cars would be a bit like changeable weather, it would affect all teams and reward the manager who best adapts to the prevailing circumstances.

However, do you have to bang on about it and take over every suggestion thread with your view of the way the game should develop? We've all heard it many, many, many times in a number of threads. You don't have to keep repeating yourself, we get it.



And EVERYBODY knows you want a simplified game, so there is no need to come on and trash other people's ideas, as you do every time your toes get trodden on. This thread suggested two alternatives in the vote, one promoting more complexity in game play, the other pushing for more cosmetic enhancements. It is entirely valid to support one and tie it in with other changes in a similar direction. It is not 'endlessly banging on'  to offer constructive support to one of the OP's original propositions. 


That weren't needed, we all have our opinions, but you go on about it in every single thread i see about new stuff or safety cars and crashes. We aren't gonna get this stuff any time soon, especially crashes. I have my ideas for a perfect game, do i bang on about it every single thread i see to do with the thing? No. If you want crashes, it ain't gonna happen, igp don't intend to add it and probably never will unless of high demand, oh no almost no one wants it


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medal 5000
4 years 251 days ago
I would like to see a better marketplace where you can search for specific skills, age, or gender for drivers and staff, and not just browse through what the game thinks will be interesting for you, because I don't think there is only 30 of each in my level range on the market at the same time, yet I can only see 30, and I can't refresh for new offers.
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