Crashes, engine failures, penalty of any kind, SC, red flag, etc aren't random, but a consequence of some other event (overpushing driver, low reliability, heavy rain, ect)
And that is what we should have. Make the use of extra speed, especially on worn tyres or adverse conditions, carry a level of risk. At present there is simply not enough of that in iGP. It's too 'gamey' at the moment and if you seriously want an experience that reflects, in any way, the thrills of motorsports you need the spills as well. Not randomly but in accordance with the laws of physics as applicable to the sport. Anything less is a disservice to motor racing and merely just another silly racing videogame.
There is just one law of physic in racing. A lack of space at the start of the race.
All other crashes are accidents which are based on human or technical failure and would need a penalty system, which is impossible to implement. Just renember the Vettel Hamilton incident in Canada, some poeple still argue that the penalty was fair while other say it was a race accident. Whats absolutely clear, is that vettel pushed too hard. How do you want to solve such issues with code?
Without a penalty and nothing to lose there are way too many players destroying other players races, like kevin explained above. And would lead to a lot of anger. Spinning off the track without crashing is another story, but is somehow already implemented, when a driver is doing a mistake, you can observe that often especially at the start
You clearly don't understand physics. When a car corners it relies on 'grip', without it the car slides, if the speed is not reduced or traction increased in some way the driver loses control this, is simple physics. Sometimes the driver regains control before consequences become too severe, on other occasions the car either leaves the track or collides with another car, what happens then is also subject to physical laws. The grip envelope of a cornering car is basic physics, yes mechanical failure and/or human error can play a part, but that is an integral part of the sport. If you don't like that, you don't like the sport. You say there will need to be penalties...there are many offs, collisions and crashes that are unpenalised. Why? Because they are racing incidents. You seem to show a lack of basic understanding of what motorsport is.
You really don't understand cause and effect. The physics you are talking about are the effect. The cause is a driver pushing too hard or having a wrong strategy.
In both cases someone is responsible for it. Since we manage the whole Team, it is the Player in our case.
I said we would need a penalty system not every crash must be penalized, but someone has to decide about that.
How are these guys called? Yes Stewards, so why are they there at every track? I Think you don't understand Motorsport:)
At present 'players' break the laws of physics in iGP. It is simply not possible to go as fast as the cars will go under boost on worn tyres without losing grip. Now to the basic understanding of motorsport...do you of Mr Thomas think that a driver knows the exact maximum speed to enter a corner without either losing grip, as per the laws of physics or losing ground on his opponents? Approximately, yes, but as the parameters of the car, the tyre and the surface change constantly any approximation is just that an educated guess. Often they get it slightly wrong and this is corrected for and if no-one else is around the incident passes without major consequences. Sometimes two drivers, on the edge of grip touch and this is a racing incident. Obviously the chances of such a collision go up when tyres are worn, drivers are pushing and other factors come into play, but that is racing. Unfortunately not in iGP.
As to the penalty system, why would we need it. iGP isn't going to give us a 'crash into opponents button' as managers we can simply not set out such a strategy, any attempt would result in our cars spinning off into the armco most of the time. Be sensible, think about it.
Of course, if you prefer a neutered sanitised version of motor racing where nobody ever spins off then don't bother, just stick with the argument you are putting forward.