Nelson Kumaga medal 5000 4 years 271 days ago (Last edited by
Nelson Kumaga 4 years 271 days ago)
Michael
Nelson
Reading this thread makes me think most of you would've hated the old version. Qualifying used to be called qualoterry because it was extremely random. One race you would qualify in the top 2 and the other race midfield. Drivers of the same team would be 3 tenths slower than each other while having similair stats. It truly was a mess. Personally I like this version of qualy. It's predictable but irregular at the same time. The top teams and drivers usually qualify at the front but there are races were they qualify further down the field. Even though I'd love to have a live qualy, I'm not sure the devs would be able to make it. If they would it would be very time consuming I reckon. Especially if Jack is still the only very active dev. Updating the tracks took them more than 5 years. I can't imagine how much time making a live qualy would take. I'd like them to focus on other small things that really need improvement instead of something which already is alright.
Yes, many of us hated the old qualification. In my opinion it was neither better or worse than the current one. In fact both are almost the same.
And no, equal drivers do not qualify with the equal time. Ive 2 drivers as an example, and one of them is always higher than another one in qualifications. And that one is "weaker" in terms of traits. So it's either have something to do with the hidden traits or I don't even know how to explain that.
Also now qualification times depend on the car performance way more than on pilots. And that's why we have so many equal times in qualification at the beginning of the season. The main reason I initially complained was because some pilots were always put higher on the starting grid than another in that case. And we still don't understand why and how.
Also we don't even understand how the qualification times are set. And we have never understood in fact. There were always just theories. Manual qualification would resovle the problemand make the whole process transparent as it would depend only on you.
I really wonder what i'm doing right because the last 2 years 8 out of 10 times my drivers qualify within 1 tenth of each other. In those years I had 3 different driver pairings. I also never experienced the qualy bug. Since I started playing the game, which is 2013, the car performance always determined the grid. In the top leagues the drivers are all level 20. They are all equal so drivers having a big impact on the qualy results would make little sense. In my experience the teams with the best cars always qualify in the top 6-10 on the new version. On the old version it was way more random and very frustrating. The top teams qualifying at the front is quite realistic (look at real F1).
For the people that don't know. Fuel has no influance on the qualy result. All drivers qualify with the same fuel load. They also qualify on the same push level (neutral). They qualify under the same circumstances. Only the drivers and (mostly) the car performance influence the results. I don't really see what difference live qualy would make. Just like in the race, the teams with the best drivers and car parformance will set the fastest lap times. I would like qualy to have more laps (5 max) and more control to the manager. For example, push level having an impact on the qualy times. Maybe making tyre temps more important and managable.