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Official
iGP Manager 3D - Bugs mega thread

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medal 4851
3 years 240 days ago
In 3d races the black color on the liveries appears dark blue
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medal 5000
3 years 237 days ago

Jack
Frenk
Please give top priority to overtaking because as you can see from the video of Alessandro Bonifacivs currently the game is really unplayable.

We've been discussing it with the beta testers and I have a hypothesis that it's related to the changes made to the circuits and racing lines. I am thinking aloud to share this in public, so take it with a pinch of salt, but it makes sense to me.

In 2D having precise racing lines was not a concern, so the racing lines were not very well optimised before. When we moved to 3D, racing lines were all improved so that riding onboard etc. felt more natural. Better racing lines means the cars carry more speed, which means they encounter more dirty air, have more trouble following each other and that there is less potential acceleration on the straights. The reduced acceleration available renders boost, DRS and push levels all far less effective as a means of overtaking too. The end result could be a lot more difficulty following and overtaking without even changing the simulation itself.

Because we've changed nothing substantially in the simulation or way cars overtake since 2D, this seems like a reasonable explanation for the root cause. The only major change has been to the circuits themselves, and the racing lines. So when we start investigating this properly, that's the first place we're going to look. We have configuration options to tweak a lot of this to get the right balance, so I don't think it will take us long to improve things.



Thanks Jack. The most important thing for me is to see that you are aware of the problems and that you know how to go about correcting them. 

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medal 5000
3 years 235 days ago
Hello everyone, I'd like to point out that the DRS in the USA is broken. Indeed, it is still open in the two following curves, that allows you to easily overtake in those turns. This wasn't a graphic error. I don't know if that's because of 3D so i put it here.
Thanks you.
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medal 5542 Community Manager
3 years 235 days ago
Hugo
Hello everyone, I'd like to point out that the DRS in the USA is broken. Indeed, it is still open in the two following curves, that allows you to easily overtake in those turns. This wasn't a graphic error. I don't know if that's because of 3D so i put it here.
Thanks you.


Hello,

Thank you very much for the report, it’s a known bug and it’s already addressed so it’ll be fixed in the next update! ?
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medal 5000
3 years 235 days ago
The 7 kg ballast in PRO makes it impossible to fight with level 14 and 15 players. I understand that you have to somehow level the chances, but having the best drivers and a car in races, I am not able to compete with such players, before the update it was possible, looking at other players.
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medal 5000
3 years 234 days ago

Adrien
The 7 kg ballast in PRO makes it impossible to fight with level 14 and 15 players. I understand that you have to somehow level the chances, but having the best drivers and a car in races, I am not able to compete with such players, before the update it was possible, looking at other players.



for me it's still possible fight for win with 7 kg ballast
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medal 5000
3 years 233 days ago
Adrien
The 7 kg ballast in PRO makes it impossible to fight with level 14 and 15 players. I understand that you have to somehow level the chances, but having the best drivers and a car in races, I am not able to compete with such players, before the update it was possible, looking at other players.


At your level you should be in the elite tier. Sometimes there is no free spot in elite so we are relegated in pro on purpose but others pro managers are still learning and they don't want to be beaten by lvl 20 with no chance to win. So it's normal to have a real ballast to penalized high level account in the pro tier in order that everyone might win. 
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medal 5000
3 years 232 days ago

Jack
We're going to be submitting the next update to the stores on Monday. We've been testing very thoroughly and think a few extra days will really pay dividends with everything we want to fix. The raft of improvements will include smoother racing in 2D, as it inherits the code from 3D to animate the races, new mini map mode in 3D, improved 2D map within 3D mode (which is basically equivalent to pure 2D mode), cars will be visible through buildings in 3D, all circuits will be released in 3D, racing lines on all circuits will be fixed so that cars don't go off-roading putting too many wheels in the dirt, all integrations in the app will be updated to their latest versions and we hope this will reduce crashes on mobiles (we believe some crashes are coming from third-party software integrations) and much more.

If you're aware of any more bugs that haven't been covered then let us know before then and we'll try include any fixes we can.

Edit: A scale-corrected Australia is also being worked on right now and should be ready within a couple of weeks. We will start looking in to tyre balancing and overtaking soon as well. We're aware from your feedback that these are the pressing gameplay concerns.


I’m assuming this didn’t go to plan as a update hasn’t be released? Been 4 weeks now since the last update on IOS 

Are you able to provide any more updates on when we might receive this game update?
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medal 5542 Community Manager
3 years 232 days ago
Hello Jim,

Android version was released successfully, unfortunately Apple updated their policy related to advertising and different app parameters a few days ago, that’s why our app update on iOS is being delayed.
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medal 5000
3 years 231 days ago
José
Hello Jim,

Android version was released successfully, unfortunately Apple updated their policy related to advertising and different app parameters a few days ago, that’s why our app update on iOS is being delayed.


Thank you for the reply, is there an ETA for the IOS app? 

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medal 5542 Community Manager
3 years 231 days ago
Hello Jim,

It’s weekend and iOS review team won’t be available, certainly I’m not able to tell you an ETA, the ball is on their roof currently. Thank you very much.
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medal 5000
3 years 231 days ago

José
Hello Jim,

It’s weekend and iOS review team won’t be available, certainly I’m not able to tell you an ETA, the ball is on their roof currently. Thank you very much.

So what exactly do iGP Manager pay you to do?

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medal 5000
3 years 231 days ago

Mark

José
Hello Jim,

It’s weekend and iOS review team won’t be available, certainly I’m not able to tell you an ETA, the ball is on their roof currently. Thank you very much.

So what exactly do iGP Manager pay you to do?



I’m pretty sure it’s for managing the igp community
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medal 4932
3 years 231 days ago

Mark

José
Hello Jim,

It’s weekend and iOS review team won’t be available, certainly I’m not able to tell you an ETA, the ball is on their roof currently. Thank you very much.

So what exactly do iGP Manager pay you to do?


Lol, what do you expect José to do? Hack Apple's systems and press the "release" button for them? ?

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medal 5000
3 years 231 days ago
GGG

Mark

José
Hello Jim,

It’s weekend and iOS review team won’t be available, certainly I’m not able to tell you an ETA, the ball is on their roof currently. Thank you very much.

So what exactly do iGP Manager pay you to do?


Lol, what do you expect José to do? Hack Apple's systems and press the "release" button for them? ?




How do you even know that's the truth...?
Could be using apple as an excuse ?
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medal 5000
3 years 231 days ago
not joining a race (spectating) stayed on 98% and after stayed on 100% but didnt go to race
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medal 5000
3 years 231 days ago

William
not joining a race (spectating) stayed on 98% and after stayed on 100% but didnt go to race



This happening in launcher to me too, but it gets stuck at 97%
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medal 5023
3 years 230 days ago
I think in 2D Italy is slow.
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medal 5000
3 years 229 days ago
in 2d whenever i tried to zoom in on a car and watch it if you know what i mean the dot or car goes tiny and i cant help it.
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medal 5005
3 years 229 days ago (Last edited by Skid Solo 3 years 229 days ago)
The point of updates is to improve any game and iron out identified bugs.  Most of us have been patient with the game changes in the expectation that you will resolve the issues and end up with a superior product.  However, this is clearly not the direction this game is going in.

The iOS update today was supposed to resolve many of these issues, but it hasn’t, in fact things have got much worse.  Tonight the ltalian GP in my league was a disaster.  In 2D at MAXIMUM zoom it was like watching ants the cars and track were so small, making it impossible to see anything.  Tyres regardless of type massively overheat at any push level.  The plus/minus keys in strategy and also at car upgrade are missing.  In my opinion the game is now unplayable
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