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VOTE: Future of Quick Races

In which direction do you think we should we take Quick Races?

12.78% (182)
A - No XP gains from Quick Races when in a league
50.56% (720)
B - 'Track time' limits and no car/driver condition
36.66% (522)
C - Quick Race Chassis & Driver
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medal 6115
114 days ago
Malcolm
People are joining races then logging straight out just to get the driver experience and the money for competing. It's a joke! Reward the winner with a design point and that's it. The number of times cars haven't touched their KERS is ridiculous and shows that managers are not even racing.



Are you saying we get the exp for the driver and the cash reward by simply logging in and immediately logging out? Sounds too far fetch...  Can anyone else confirm this please. 

Bc 4 out of the 6 QR I do I don't use any boost. I win the first 4 races and at least podium on the other two. Not using boost on QR is not a representation of lack of manager present.
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medal 6178
114 days ago (Last edited by Malcolm Middleton 114 days ago)
Hamlet
Malcolm
People are joining races then logging straight out just to get the driver experience and the money for competing. It's a joke! Reward the winner with a design point and that's it. The number of times cars haven't touched their KERS is ridiculous and shows that managers are not even racing.



Are you saying we get the exp for the driver and the cash reward by simply logging in and immediately logging out? Sounds too far fetch...  Can anyone else confirm this please. 

Bc 4 out of the 6 QR I do I don't use any boost. I win the first 4 races and at least podium on the other two. Not using boost on QR is not a representation of lack of manager present.

OBVIOUSLY we are not talking about a car that's so far ahead it doesn't need boost. 

Time and time again I've won races when a car JUST behind me has full boost and could have won the race easily if they'd used a fraction of it. That isn't racing. Either the manager is not engaged in the race and is happy to just pick up the 200,000 and driver experience or there a lot of idiots out there. I mainly use quick races to boost the experience of my trainee driver, I could start the race and then put my phone down and go and walk the dog, I'd still get the driver experience and the cash and I haven't even watched the race. I never do that, where's the joy in beating a car to win when you know the other guy hasn't even bothered to try and win. You shouldn't get rewarded for that! Just reward the winner, that way you'll only get serious players playing.
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medal 6115
112 days ago
Buenas.
Me gustaría saber porque hay desgaste de piezas y motores en carreras rápidas, lo único que aportan a las cuentas es dinero, que por cierto es muy poco y ayuda a subir la experiencia de los pilotos pero es algo que tarda 20 carreras por cada punto de experiencia que suben los pilotos.
En mi caso hago carreras rápidas cuando alguna de mis cuentas necesita dinero o cuando estoy entrenando pilotos nuevos y quiero que suban la experiencia antes de usarlos en competencias de ligas, pero después de 8 o 9 carreras tengo el monoplaza con el mínimo de desgaste permitido (%30) y termino las carreras último, lo que no es muy divertido porque te tenés que clavar mirando la carrera durante 10 minutos por un premio que va entre 140k a 170k lo que no es nada, en especial si tenés deudas que van mas allá de los 5 millones. no es mi caso pero se que muchos mánager nuevos que no saben escoger buenos patrocinadores han entrado en deudas por no poder cumplir con los patrocinadores y al no poder desarrollar la sede, cambiar pilotos o cambiar el personal han dejado el juego porque no pudieron avanzar con tantas cosas en contra. También se les a ocurrido bajar la producción de la fábrica a la mitad cuando un mánager entra en deudas, lo que hace que llegado un tiempo el mánager quede sin piezas de repuesto si tiene una fábrica de nivel bajo que no cubre el desgaste que se genera durante las carreras de ligas.
Deberian de aumentar los premios que se consiguen o hacer algo para evitar que se desgasten los monoplazas, creo que lo primero es lo mas fácil de hacer y vendría muy bien a los mánager que hacen lo mismo que yo, en especial a los mánager que están en deudas...
Se que en IGP se puede hacer recarga de dinero para comprar token, pilotos y otras cosas, pero no todos los jugadores viven en EE.UU, Europa, Asia, etc. Y la economía en cada país es diferente, no todos cobran en Dólares, por ende no todos pueden darse el gusto de gastar dinero en un juego.

Me he tomado el tiempo de traducir los comentarios buscando alguno que vaya de acorde a lo que escribo y llegué a la conclusión de que las preguntas de la encuesta quedaron obsoletas porque el tema de inicio quedó resuelto al haber actualización. lo que no resolvieron fue el desgaste de los monoplazas cuando se realizan carreras rápidas... creo que la mejor solución mas fácil es duplicar los premios

Por cierto, deberían de poner el traductor universal dentro del juego como he visto en muchos juegos en los que he estado, no todos los jugadores saben inglés y por eso no pueden opinar en muchos temas importantes del juego, o también pueden copiar el mismo tema en paralelo pero con diferentes idiomas de esa forma los que no entienden el inglés también pueden comentar y dejar sus opiniones
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medal 5809
96 days ago
Remove quick races completely, they are a waste of time and resources.

Introduce more car setup parameters in order to make the actual league racing more varied... anyone who knows how to use notepad has the current car setups stored in one season.  by introducing variables to that, it would mean that not everyone will have the perfect setup in two practise laps.  This in turn could be further varied by changes in temperature and weather.

As it stands... 

Two practise laps... setup done...

Change to soft tyres with enough fuel for the race... Strategy done...

On occasion, have a good race battle with other managers who at similar levels... otherwise spend all season waiting until you catch up to them as they run off with the season... Race done... 

Rinse and repeat.

Suspension Wings and Ride height... 

What about...

Front wing... Rear wing...
Suspension... Ride height front/rear
Ballast distribution...
Tyre pressure
Gearing
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medal 5948
95 days ago

Craig
Remove quick races completely, they are a waste of time and resources.

Introduce more car setup parameters in order to make the actual league racing more varied... anyone who knows how to use notepad has the current car setups stored in one season.  by introducing variables to that, it would mean that not everyone will have the perfect setup in two practise laps.  This in turn could be further varied by changes in temperature and weather.

As it stands... 

Two practise laps... setup done...

Change to soft tyres with enough fuel for the race... Strategy done...

On occasion, have a good race battle with other managers who at similar levels... otherwise spend all season waiting until you catch up to them as they run off with the season... Race done... 

Rinse and repeat.

Suspension Wings and Ride height... 

What about...

Front wing... Rear wing...
Suspension... Ride height front/rear
Ballast distribution...
Tyre pressure
Gearing



... And do something about the complete dominance of the 'peloton and sprint' tactic. Make clean air actually a plus and dirty air a problem, drs completely overrides what really happens in motor racing and makes the race sim tacitly closer to cycle road racing on flat stages. Plus it would be awesome to do something about the ridiculous spectacle of a car on worn tyres using boost to shave six seconds off its best laptime. 
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medal 5649
82 days ago
I'd agree with all that. I'd be ok with either removing boost from the game entirely or making it a max boost per lap. Also, it should have less effect. Holding down the boost to overtake through a chicane in Monaco is in my opinion, ridiculous.

Agree with "Dirty Air" principle. It could even degrade your tyres more if you follow a car. Especially on tracks with long sweeping corners.

Oh and deleting quick races gets a +1 from me too.... 
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medal 5401 COMMUNITY MANAGER
82 days ago
Please keep in mind: this topic is about QR, not other suggestions.
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