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Official
An open letter to the community

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medal 5198
3 years 293 days ago

Gaetano
But it is possible to delete this information...😉



Exactly. Or simply remove the word "ever".
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medal 4789 Community Manager
3 years 293 days ago
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?
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medal 5000
3 years 293 days ago

José
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?



it means that if you want you can reset those statistics...
Were you afraid of a possible bug? 😅
md-quotelink
medal 4789 Community Manager
3 years 293 days ago

Gaetano

José
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?



it means that if you want you can reset those statistics...
Were you afraid of a possible bug? 😅


Hello,


It wouldn’t be fair to reset that statistic.
md-quotelink
medal 5030
3 years 293 days ago (Last edited by Bastian Ba 3 years 293 days ago)
José

Gaetano

José
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?



it means that if you want you can reset those statistics...
Were you afraid of a possible bug? 😅


Hello,


It wouldn’t be fair to reset that statistic.



But the current is neither fair,

I am one of the fewer managers who made it to 10 000 and stayed there with an active Account for around 1,5 years. Made it even to the 1. Place in the Hall of Fame. Now i have been a bit less active but still active and competitive in one of the best leagues.
And now look at highest achieved Reputation.
md-quotelink
medal 5000
3 years 293 days ago

José

Gaetano

José
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?



it means that if you want you can reset those statistics...
Were you afraid of a possible bug? 😅


Hello,


It wouldn’t be fair to reset that statistic.



it would not be fair to keep those statistics with the new reputation system, and therefore I agree with Bastian's thought, now reaching 10,000 is a great goal, but there are already many people who have just reached it undeservedly ...
Sorry José, but every time I read your comment you seem foreign to the game.
md-quotelink
medal 5030
3 years 293 days ago

Gaetano

José

Gaetano

José
Gaetano
But it is possible to delete this information...😉


Hello,

Sorry, what do you mean?



it means that if you want you can reset those statistics...
Were you afraid of a possible bug? 😅


Hello,


It wouldn’t be fair to reset that statistic.



it would not be fair to keep those statistics with the new reputation system, and therefore I agree with Bastian's thought, now reaching 10,000 is a great goal, but there are already many people who have just reached it undeservedly ...
Sorry José, but every time I read your comment you seem foreign to the game.

To make it fair, you have to make it the same to all, so either put the right Number in for all or start counting the new system from now or delete the count


md-quotelink
medal 5000
3 years 293 days ago
An idea ive taken from other game forums ive seen. They have a pinned thead with a list of all the known bugs and a status next to it saying when their working on it and a predicted date on when it will be fixed. Maybe it could work on here instead of having ever changing post of the bugs forum and gives the player clarity that 1-its being looked at and working on and 2 - when it will be fixed. 
md-quotelink
medal 5000
3 years 293 days ago
Jack a curiosity ..... but do you have the application installed? do you play there sometimes? if yes will you let me know the usefulness of the new training button? you didn't know how to insert new bugs and you invented this useless novelty? plus a little observation .... I am not a strong manager but I play against the best Italian managers and not only for me to make a series of victories to get to 10,000 of reputation was a feat and I felt proud to have succeeded now I find myself with the maximum reputation ever obtained at 9000 while there are managers who do not know anything about the game they find themselves at 10000 just by chance .... does this seem normal? ps the pits don't work
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medal 5000
3 years 287 days ago (Last edited by Alessandro Bonifacivs 3 years 287 days ago)
Jack
Drunken
there will also be closed leagues with 2 players who will simply raise the rating without spending any effort

Not possible. Have you tried it? Reputation is scaled to the size of the grid as well.

Andrea
the hall of fame is totally useless

Not after this update!

Dome
if we have to wait until autumn it's ok, however, a tip until then don't change anything

Each update will likely have teething issues, so we need to roll them out one by one as each one is a big change to an area of the game. Hall of Fame, Quick Races and the rest which we haven't been able to mention yet.

Dome
there are many experienced managers who know many more things about the developers about this game ask them to act as beta .... mine it's just a tip

We have this already, a team of more experienced players that test every update, but they don't always catch everything. Sometimes, it is amazing what slips through the net. It will be something like you must have a particular combination of a device, with a specific OS version and a particular translation activated all combined in order to produce a bug. When you put an update live with so many players, of course then lots of people may have that exact combination while not one of the testers did. It can be very hard to catch all possible bugs. I am not suggesting the older issues are like that, the ones this topic is about, but new bugs introduced by updates tend to take on this form these days because we've got a pretty good QA process to catch most things.


One of the reasons why players' voice seems unheard is the way in which certain matters are considered by the whole staff. 
A topic like this:
https://igpmanager.com/forum-thread/37281
about a remarkable qualifying bug is not being  considered...just one of the many example about that.
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medal 5000
3 years 286 days ago
Ballast is seriously killing competition in my Pro league, as is keeping players active and attracting and keeping 
new drivers. Is there a method of promoting seriously active players to elite when your league doesn't have enough drivers? 
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medal 5000
3 years 286 days ago
I gladly can see that waste collection works fine in this place, Mr Cooper. 
But not so well to take care about bug threads. 
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medal 5854 Super Mod
3 years 286 days ago

Alessandro
I gladly can see that waste collection works fine in this place, Mr Cooper. 
But not so well to take care about bug threads. 

Hello Alessandro,

I have responded to the thread that you pointed out. 
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medal 5000
3 years 281 days ago
I know that some people who don't know a thing about motorsport and management play this game and post irrelevant suggestions. But not all of the new players are completely inexperienced. I played this game once in 2018 but because I was only 10 years old. So I couldn't understand much. Then I had to play Motorsport manager, which is an offline game. I was so fed up with the weak ai, I needed a challenge and I tried this again. my F1 craze bursted just then. Because of living in india, I was sooo disconnected to the F1 community. This game connected me with people like me. This was the third time I tried this game and got hold because this time I was a hungry learner. When I learnt the game I started exploring around here and found the forums. I posted about 2-3 suggestions on contracts and tracks but a few other managers thought that I was another inexperienced manager. But the depth and fascinating league I found was enough to hold me with this game.

Now, I want a few things.

Contracts-It will make the game more realistic again. I know there must be a reason for the removal of contracts but please consider this suggestion

Sponsor-I don't understand why some sponsors give a same amount of tokens but have drastically different money. 

Driver/Car importance- it feels like the driver is much more important than the car. It is so hard to find a 20 talent driver at the start. So the one who finds it dominates till a long time.

That's all I want to say.(It was really hard to write this much, then imagine being a game developer) thanks Jack.

I should probably pay respect to you, never giving up even after all that happened( I read in about)must've been a rollercoaster journey.I dream the same.

Hats off to you Jack.


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medal 6122
3 years 280 days ago

Shaun
An idea ive taken from other game forums ive seen. They have a pinned thead with a list of all the known bugs and a status next to it saying when their working on it and a predicted date on when it will be fixed. Maybe it could work on here instead of having ever changing post of the bugs forum and gives the player clarity that 1-its being looked at and working on and 2 - when it will be fixed. 



I like the idea. I used to maintain something exactly like this when I joined the iGP team three years ago. I'll have to assess and discuss with the team how much time it would take to maintain something like this on a consistent basis nowadays. It may just be worth it.
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medal 5328
3 years 278 days ago
Si però invece di risolvere i gravi problemi del gioco aggiungete cose nuove e riscrivete il codice.. stabilizzate il gioco prima di aggiungere altre cose
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medal 5000
3 years 273 days ago

Jack

IIRC the pit crews in the game currently are not the top level, they are mid level, meaning they might make some mistakes during pit stops. This could explain some of what you are seeing, but I would need to see more evidence like race results to investigate further.



So, in order to remove any pit error and put everyone on the same level, don’t you want to take the pit crew to the maximum level (at least until you do something better)? In this way you don't need any further investigation in that direction: if it works is all to the good, otherwise you can rule out this problem.
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medal 4887 Moderator
3 years 269 days ago
A maxed pit crew, or even disabling crew errors, won't paint a different picture in my experience. Comparing the race ticker with the race report shows those errors are included in the stop time and if pit problems occur that's often the first thing checked. So the pit problem is something outside that normal stopping time.

 However I might be wrong as it is possible that there's an error in the calculation there, for example at 2x speed races a crew error of half a second is logged as half a second game time in the report, so nothing suspicious there, but as a bug applied as half a second in real time and thus a full second is lost in game time.
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medal 5000
3 years 267 days ago
I've been away for almost four years, and I must say, I see a much, much slicker game. It runs better, I remember the little niggles, and they've gone, so somewhere along the line, you really have improved things. And I'm glad to be back.
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medal 5000
3 years 267 days ago
Very grateful for what you do. I love igp. One question is it possible to check accelaration stas in Independant Racing League ID 75422 as 1 team seems far infront pre season. Thanks
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