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Tyre compounds feedback thread

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medal 5000
9 years 365 days ago
Totally agree.
I run almost every race with SS or S, Medium in only 1 or 2 tracks, and NEVER use Hards.
Jack, you must adjust the tyre settings because this days the Hards are DEAD.

Or instead do this: only allow certain tyre types in certain track types. I suggested this in post #65:

Very Low and Low wear tyre tracks: SS and S tyres only
Average wear tyre tracks: S and M tyres only
High and Very High wear tyre tracks: M and H tyres only

This way every tyre compound will be used surely.
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medal 5000
9 years 365 days ago
I agree with Ricardo with the certain tyre slections at tracks. In the league I currently run in we manually enforce a rule to use 2 different compounds. Maybe having something builtin to the system would be awesome. I think it would add some more excitement. Even adding random tyre selections for tracks, where people cant use the same setups and everything for every track
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medal 5000
9 years 362 days ago
I want to add the opinion that the pace that SS and S tyres are showing when they are in under 40% condition is still too fast, a lap with the tyres at 10% are just 1 sec slower than one in a tyre in full condition, and thats why no one uses medium/hard tyres, so, I think changing this, making pace reduce dramatically when tyres drop under 50% condition will make the game more rational.  
Now everyone puts softs or supersofts, and do long stints with a 1/5 push all the way and that's all. Real racing is being relegated.
 
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medal 5000
9 years 358 days ago
Eric, the problem with that scheme is that the opposite will likely happen and people will abandon the SS tyre and probably only run softs/mediums anyway. The truly biggest issue plaguing the hard tyres is the weight of fuel needed to run them long enough to be worth it. I think if tyre wear was tweaked on a per-track basis such that the very high tyre wear tracks simply shred through the softer compounds, managers could still utilize certain compounds for one-lap pace or even maybe for a crazy start using many short stints, but it would necessitate the use of harder compounds my most managers for races. 
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medal 5000
9 years 357 days ago
Good point, Robert.

But I still think that a tyre can't start to lose pace only when it's under 20% condition, like it's currently happening. S's and SS's will still being a nice choice, specially for a lucky qualification draw, oooooops, a good grid position.
The way things are going, it's impossible to pit just one time in any circuit ( 50% races), or 2~3 times (100% races) without being completely out of points zone. 
I think we have to find a way out in the current system, when a guy in a good grid position runs light in a very soft tyre with a 1/5 push from first to final lap, outclasses everyone without effort and wins without problems.

I see with good eyes the obligation of certain compounds in a race. This also will finish the issue of people simply abandon one or other compound.
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medal 6098 CEO & CTO
9 years 357 days ago
"Robert
Eric, the problem with that scheme is that the opposite will likely happen and people will abandon the SS tyre and probably only run softs/mediums anyway. The truly biggest issue plaguing the hard tyres is the weight of fuel needed to run them long enough to be worth it. I think if tyre wear was tweaked on a per-track basis such that the very high tyre wear tracks simply shred through the softer compounds, managers could still utilize certain compounds for one-lap pace or even maybe for a crazy start using many short stints, but it would necessitate the use of harder compounds my most managers for races. 

This is why I think the best solution is to reduce the fuel needed to complete a race, as with modern hybrid engines in F1. This will level the playing field for the harder compounds while still giving the softer compounds their speed advantage.
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medal 5859
9 years 357 days ago
"Jack

"Robert
Eric, the problem with that scheme is that the opposite will likely happen and people will abandon the SS tyre and probably only run softs/mediums anyway. The truly biggest issue plaguing the hard tyres is the weight of fuel needed to run them long enough to be worth it. I think if tyre wear was tweaked on a per-track basis such that the very high tyre wear tracks simply shred through the softer compounds, managers could still utilize certain compounds for one-lap pace or even maybe for a crazy start using many short stints, but it would necessitate the use of harder compounds my most managers for races. 

This is why I think the best solution is to reduce the fuel needed to complete a race, as with modern hybrid engines in F1. This will level the playing field for the harder compounds while still giving the softer compounds their speed advantage.

I'm having trouble understanding how either solutions deliver an effective, competitive change.
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medal 6098 CEO & CTO
9 years 357 days ago (edited 9 years 357 days ago)
Well, it might need some supporting tweaks as well, but I think that's the main issue (the disadvantage of the extra fuel on the hard tyres).

Another reason I think everyone is probably using the softs and super softs at the moment is the weather system. As winter has arrived in the northern hemisphere, we've got a chill over most tracks. Developing our own in-house weather system might also be beneficial to strategy variety. The Hard tyres were never meant to be fastest in cold conditions, and the soft tyres were never meant to be fastest in hot climates and high wear tracks.

Funnily enough, the hard tyres had too much of an advantage in testing, which was why they were originally slower right after the update. We put all four compounds (at their current performance levels) on a grid of 4 teams, split each running one of the compounds. The teams were identical in every way, down to all the individual stats of the drivers. Then we ran dozens of races where the hard tyres came out on top above a certain temperature (I remember using Australia, Malaysia and Italy in the test). It just goes to show, you can never fully prepare for what goes on in a live environment. The moment we put it live everyone has said how poor the hard tyres are!
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medal 5000
8 years 221 days ago
"Jack
Well, it might need some supporting tweaks as well, but I think that's the main issue (the disadvantage of the extra fuel on the hard tyres).

Another reason I think everyone is probably using the softs and super softs at the moment is the weather system. As winter has arrived in the northern hemisphere, we've got a chill over most tracks. Developing our own in-house weather system might also be beneficial to strategy variety. The Hard tyres were never meant to be fastest in cold conditions, and the soft tyres were never meant to be fastest in hot climates and high wear tracks.

Funnily enough, the hard tyres had too much of an advantage in testing, which was why they were originally slower right after the update. We put all four compounds (at their current performance levels) on a grid of 4 teams, split each running one of the compounds. The teams were identical in every way, down to all the individual stats of the drivers. Then we ran dozens of races where the hard tyres came out on top above a certain temperature (I remember using Australia, Malaysia and Italy in the test). It just goes to show, you can never fully prepare for what goes on in a live environment. The moment we put it live everyone has said how poor the hard tyres are!



And even over a year later Hard tyres are still going poor lol.
Thankfully New iGP has seen big improvements and lot's of tweaks to the tyres!
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