Supplier update
By Jack Basford
Last updated: Mon, 03 Feb 2014 15:25
After launching the updated supplier attributes last week we'd like to thank everyone for your feedback on the changes. A week later, we have revised the impact of the attributes in the simulator to make it more noticeable.
There was also a hidden factor in the previous update: supplier familiarity. This has been a part of iGP since the beginning. It essentially meant that for the first few races after you changed supplier you would not be able to extract the maximum performance from them. This was in large part the reason that many people were confused when changing suppliers did not produce immediate impacts in performance. So we have completely removed this factor from the simulation. All teams will be able to extract the stated performance from the supplier on switching.
We have also further tweaked the impact of the attributes in the simulator to make their effects more substantial. This was particularly needed for some of the more vague attributes which may not have clear and obvious impacts.
Finally, we have tweaked the stats of a few suppliers, namely:
Murk (engines), Rednote (engines), Subtotal (fuels), Bridgerock (tyres), Michigan (tyres), Donelots (tyres), Komehome (tyres)
I've changed motor to one who as a higher "fuel economy" value, and with the same fuel, the "fuel comsuption" as increased 0.5L/Lap. How can this be?
Nice updates. I've shared this on Google and Tweeted about it....
And just to add further, for someone who pays for a subscription knowing full well I won't make many races online, I feel you are taking my money and disregarding my playablilty of the game.
The new changes have completely ruined the game for anyone who can't find a decent competitive(key being decent and competitive anyone can race in a dead league) league in a timezone they can be online for.
I applaud attempts of moving forward, but putting the game completely out of reach for those who are in less popular timezones is just crazy.
Congratulations!!! Now we have lots of different strat options
So now that you've changed the Attributes, how about you change the tyres back to normal. Softs work when its cold and Hards are for hotter weather. Just a suggestion.
holy balls tyre wear is ridiculously high.
@Ricardo - It's intentional.
Just did a race and WELL. for starts the fuel was at least a 1litre higher than it normal. tyre wear was nuts. and to top it off it rained half way thru lol
Subtotal has a total of 13 points, 1 more than all other fuel suppliers! Why is that?