iGP Manager Version 3.0 is here!
It's the moment we've all been waiting for! I can finally announce with great pride that a series of major updates are now live in iGP Manager. Many of you will have been following the news about some of these updates for months, such as the new 2018 car shape. Although the car itself was finished some time ago, we decided to turn this in to one major update containing a raft of improvements.
What’s new in version 3.0?
The entire changelog is too long to list here, and is available on the forum. Here are the notable highlights:
- New 2018 car - with 5 new liveries and a massive graphical overhaul to the entire environment on all platforms, it is a visually stunning upgrade that raises the bar.
- New reminder notifications – never miss a thing as you can choose to be reminded (while outside of the app or website) of the practice lock deadline, race start, expiring driver/staff/sponsor contracts and HQ construction projects.
- Improved tyre performance and balance – all tyre compounds have been modified for better balance and to enable more strategies. Performance levels and wear rates have been adjusted, and wear is now scaled to race duration to achieve a universal consensus on tyres.
- New deep-linking system – all links to igpmanager.com/app will now open in-app on mobile phones and tablets, enabling easy sharing of profiles, leagues, driver auctions and more.
- New tutorials - with user-friendly step-by-step instructions and far more depth, it’s easier than ever to introduce your friends to iGP Manager.
- New rewarded video ads partner - increased availability of ads and stability of playback in all regions.
- In-app web browser – continue your account session on the forum with no need to login again, even launching external websites inside iGP Manager, before returning to the app effortlessly.
- Faster loading times - across the entire app, and particularly in the live race viewer, loading times have been greatly reduced, by utilising intelligent background loading and caching, so you shouldn’t miss a thing while anything loads.
- Greatly improved translations – our translation team have been armed with new and improved tools, making it easier for them to improve all translations on an ongoing basis.
- New translations – two new languages have been added in Catalan and Balkans region, and in-race commentary is, for the first time, translated in all languages as of this update.
Server migration
In August we took the bold move to migrate the entire service to a new hosting provider in search of better performance and stability. After a week or so of teething issues, the new setup has been more or less running like clockwork ever since. It has been a huge success, and opens the door for the future growth of iGP Manager while maintaining a high standard and quality of service.
2nd night in a row my race freezes load back in game used 100% of my Ker's later in race it freezes again. Waste time even trying to race with this stupid thing. All since I updated the app
75% race... we only use S tyre and every race is 2 stop... boring
A mí en las carreras del 100% , me está gustando mucho el cambio con los neumáticos.
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I think the new version of iGP is very cool and tyres in 50% race are a lot better now, but it would be good to improve app stability. During the race black screen appeared three times in race viewer and the app crashed. In effect I lost over 80% of KERS and chances for a good result
Hey jack iam in a 75% league and it's true what John said. H is complete overrated and M starting at about 35 c° to make sense.
O jogo está com problema Estou entrando na corrida ao vivo e a tela está ficando totalmente preta
Hi John, first I've heard of that from a 75% league. We can always scale it back further then. The balance in 50% is very good right now.
I'm in 75% league and tyres are bad, only softs are any good same 2 stop softs every race nearly, boring
We'll be releasing a change to the tyre balance in 100% duration leagues later this week. We are fully aware that they are skewed toward SS and S tyres currently, and will be aiming to correct that. As you can see from the great reviews we have from everyone else at 50-75% duration, this is a problem isolated to 100% duration leagues.
As a 100% race duration manager, (almost 300 races in Elite so far), I must say you nerfed H compund so badly that now even on higher temperature days SS and S are best strategies. I think it would be perfectly balanced with the changes to SS S and M but leaving H as it was.Now H have a very long life that cannot be effectively played cause fuel charges for 30+ laps is no matter what, worst strategy ever.