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Guide
iGP Manager : Advanced guide (July 2017)

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medal 5000
7 years 94 days ago
Hi, can anyone please explain in bit higher detail how the "black market" for drivers and staff works? How can I move a driver from 1 team of mine to another team of mine?

Thank you!
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medal 5000
7 years 94 days ago (edited 7 years 92 days ago)
I read Joey's guide. Have a few questions.

1 When is the best time to use your kers (on straights aways? Into corner? Out of corners? Anytime, makes no difference if you're in braking zone?)

2 Is it still true that using medium tyres is bad and you're better off trying something else?

3 When is best time to do your practices. I assume just before a race so you have data based on most recent weather?

4 If you know it's likely to rain how do you go about your practices, and if it's currently raining will that give your dry tyres realistic data (ie: really slow lap times with bad information on your setup).

5 If you're likely to be in a race with rain would you try and get dry tyre and setup information before it rains, then just add +12 to wing/height at race time. It would you still just wait until just before race time, do all your tests with Inter's to get best setup for rain

6 If you join a league mid season (7 races in) will my engine total still reset at end of season or will I be screwed for first 7 races of next season if I don't save up. It says engines will reset in 17 races which would be 7 races into next season...

Thanks a million for whomever can help me out with these questions
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medal 5000
7 years 94 days ago (edited 7 years 94 days ago)
@Joey you make me cry after read your guide!.

Apologize for not being able to give you better fights on the track. 95% of your guide I discovered while running with you and thinking how to do better.

The other 5% I think I would never have discovered. Since I not take data from my careers. Thanks! for share your knowledge to all of us!
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medal 5000
7 years 93 days ago
Aurorum, track temp is subjective, you learn by experience, but try cold is 10 to 15 degrees, cool is16 to 20 degrees, warm is 26 to 30 degrees and hot is above 30. In Singapore the temp only varies from about 28 to 32 degrees but still soft and supersoft tires are used there frequently. You can't go by just the temperature to choose tires.
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medal 5000
7 years 82 days ago
What would the difference in starting points be between a 4.5 and 5 CD?
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medal 5000
7 years 79 days ago
great post can you do a post of how affect the fuel to the times?
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medal 5000
7 years 74 days ago
Joey
1st part : Improve your car (design, spying & staff)

It's not a secret for anyone but better cars usually are faster so the first thing to do when you want to improve your team is to get the best possible design at the start of a season. To do it you need the best Chief Designer (CD) and also to have a good knowledge about car attributes, last thing to know is that there is a design cap at the start of a season and no stat can be over 50 at this point (if we except suppliers bonuses). Finally you need to have participated in all races during the previous season to get the best possible design as it improves by a slow amount after each race. With a 4.5 stars CD you can expect to start with 43 for most of the stats with the exception of the CD's strength at 50 (cap) and the CD's weakness at 22, that's why it's more important to have a "good weakness" rather than a good strength.

You already know "The Big 4" with Acceleration, Braking, Downforce and Handling but to be honest they aren't all equals, ACC is a little better than the couple BRA/HAN and DWN is a little behind but still is an important stat, you really want one of those 4 attributes to be your CD's strength. Then come 2 stats (Fuel economy & Tyre economy), FE is more important and I don't advise you to start a season at 22 (weakness) but you can afford it with TE as it has less impacts on your car. Cooling and Reliability have little to no effect so I advise you to get one of them in weakness as it won't affect your performances. A good (but expensive) way to improve your weakness if you cannot find a good CD is to get 2 CDs with different weaknesses and to swap them mid season.

The swapping strategy (2 CDs) also is the best because thanks to the starting cap (50) you can get 2 attributes at 50 if you have two 4.5 stars CDs and your 2 weaknesses will be at 33 which is better than 22 in the case you cannot get a "good weakness". Those + 7 points will help you a little but keep in mind getting a better CD will give you more than 7 points in "the big 4" with more points in the other attributes, also starting with a better design means you'll get less points by spying and by experience I can say that little gap is caught in 3/4 races by other teams. Last thing regarding CDs and staff in general is they are really rare at 5 stars so a 4.5 stars CD will do the job or a 4 stars CD if it has a perfect strength (big 4) and good weakness (cooling, reliability) especially if you cannot afford this strategy as this is expensive (1 more contract to pay each race).



The spying efficiency also known as "research power" is determined by the combination of your CD & TD stars (TD = Technical Director), also lower level teams get a small boost. You can select all, 1 or a couple of attributes. A little trick to know here is that spying is using a "ceil function" which means you can get higher amount of design points if you use it smartly, I won't explain it mathematically so here are 2 simple examples to understand how it works :

Spying on 2 attributes with 20% research power :
- for 2 points difference : 2 x 0.20 = 0.40 => + 1 point
- for 9 points difference : 9 x 0.20 = 1.80 => + 2 points

Spying on 1 attribute with 40% research power :
- for 10 points difference : 10 x 0.40 = 4.00 => + 4 points (and not + 5 points)
- for 11 points difference : 11 x 0.40 = 4.40 => + 5 points

So anything between X.01 and X.99 gives you a higher amount of points, also keep in mind you'll always get at least 1 point even in the situation where you are only 1 point behind the best teams in all attributes and spying on all stats at the same time.

During the first half of the season I highly advise you to put your design points and spy on "the big 4" as this is the best to do if your FE & TE aren't at 22, I'll discuss about FE more in details later because there are a few exceptions even if it is between 22 & 43 for example. Once those 4 attributes will be maxed it will be time to focus on FE & TE and finally if you have enough time on cooling and reliability for the last races but as I said earlier they have little to zero influence.

As for specifically where to put points and spy on ? There is no real rules but your goal will be to maximize your spying rewards while putting design points on the best attributes, you'll have to adapt to what other managers are doing, for example the "2/2" strategy = put points on 2 stats and spy on the 2 other stats or the "4/4" strategy = keep an average difference with 4 stats and spy on those 4 stats were initially my most used strategies and are really easy to understand, but other strategies are potentially better : "3/1", "2/1", "2/4". Here is an example with 2 spying strategies :

"2/2" strat :



"4/4" strat :



Last trick about spying, if you're not sure on which attribute to spy on you have the possibility to reload the page during the race and to change the selected attributes before the end of the final lap. Here is the quick link :
Research



For Doctors only full stars matter and they will improve your training by spending less health during training sessions :
5 star => - 10% health
4 star => - 11% (same for 4.5 star)
3 star => - 12% (same for 3.5 star)
2 star => - 13% (same for 2.5 star)
1 star => - 14% (same for 1.5 star)
0 star => - 14% (same for 0.5 star)

Keep in mind young drivers train faster, also a driver level far from your team level means a better training efficiency, over that level the training will be very slow and you'll only get + 3% if I remember it correctly. Last trick regarding your DR : If your drivers are fully trained there is no need to keep him as there is no driver atrophy (stats loss) for now so don't renew his contract and a very cheap DR (only 50k per race) will take his place and will save you a lot of money !

Finally staff can decide to retire when you offer them a new contract, it starts from 65 yo and at 70 yo all staffs decide to retire.


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medal 5000
7 years 38 days ago
Brilliant post! :)

I have one question though on this section:
-------------------
Spying on 2 attributes with 20% research power :
- for 2 points difference : 2 x 0.20 = 0.40 => + 1 point
- for 9 points difference : 9 x 0.20 = 1.80 => + 2 points

Spying on 1 attribute with 40% research power :
- for 10 points difference : 10 x 0.40 = 4.00 => + 4 points (and not + 5 points)
- for 11 points difference : 11 x 0.40 = 4.40 => + 5 points
-------------------
How do you work out what points a competitors team has got?
Obviously for my own it's from the Cars > Overview menu, however it gives the graph as a guide to where you are near, but no numbers for the competition?
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medal 5000
7 years 38 days ago
Yeah it just has the graph, gotta guesstimate the numbers for the design points of the team with the top design for each area.
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medal 5870
7 years 35 days ago
Boomer
Smells like spam with a pinch of ulterior motives. Shoo shoo.


The beauty of being a mod :)
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medal 5000
7 years 24 days ago
Wunderground Hungary link is broken...please fix it
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medal 5000
7 years 23 days ago
Alberto
Wunderground Hungary link is broken...please fix it

I need to check into this. I think several of the tracks I have different weather stations from what Joey posted
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medal 5000
7 years 15 days ago
hi! can u explain how you buy drivers for 3 tokens (that u call black market), please?
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medal 5000
7 years 14 days ago
Greg
I like the guides, but you are giving an awfully large amount of information away. Setups, pit timings, actual weather stations...


I agree, especially about setups, more like spoiling it for others than being helpful. Cheats are also helpful for some but you have to draw the line somewhere.
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medal 5000
7 years 11 days ago
sorry I don't understand how work the spy research... for exemple I have 80% for 1 attribute. if i research 2 attributs I have 40%. it is ok. but the percentual on what total il calculated? is the % of the single attribute's difference or the% of the total difference of the car's attributes?
If I have acc -2
brake -1
cool -3
down -2
fuel -5
hand-6
relia -4
tire -3
tot researc 80 so for hall attributes i have 8%.
this 8% il calculated for single attributes: acc 2x8% brake 1x8% cool3x8% ecc....?
or 8% of the totale differnce? (2+1+3+2+5+6+4+3)x8%?
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medal 5000
7 years 11 days ago
It is x% of the difference between your design and the team with the top design. So if your design is 5 and the top team's design is 20, your gain from research will be x% of 15 for that specific design area.

If it's your CD's strength, the % gain increases (not shown in the % value), and the opposite is true for CD's weakness.
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medal 5000
7 years 5 days ago
Is image.noelshack.com Safe?

Malwarebytes blocks all the their stuff on my computer.
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medal 5000
6 years 343 days ago
The livel of the CT can improove the skills of the car for the next season?
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medal 4987 Moderator
6 years 342 days ago
Yes and no. You need a CD of equal level of your team level during every race of a season to get the most starting car design points next season.

So if a new CD decreases the gap between team level and CD level* on average during a season then the new car will be better. If due to team leveling a new higher level CD keeps that gap at same level or it's still increasing then the new car will be better than it would be without the new CD but still at best equal or even worse than the last car.

*The star rating of staff rates that gap between staff level and team level with the best rating of 5 stars meaning equal level. At least that's how it should be but sometimes it doesn't work that well for some reason.
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medal 5000
6 years 342 days ago
Sorry DT
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