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Rejected
New changes today. All about $

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medal 5000
3 years 96 days ago

N
Pretty confused why everyone is up in arms.

Last I checked, the auction section for 9 tokens still works. You don't have to use the scout system if you don't have the tokens or want to buy...


Also, it automatically resets every 48 hours
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medal 5000
3 years 95 days ago

I
Great new features Jack. Liking the CD and TD scouting mod.

Just a shame you priced out of the reach for regular folks.

Only those who are willing to buy a shed load of tokens will be able to use the new features..



This! The update itself is actully really good and I welcome the change (even if I do think it should of waited till the rest was ready) . The problem is that the Prices (in particular drivers) are way, way to high.


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medal 5000
3 years 95 days ago
Really,this is all about greed,50 tokens for a driver, really!!absolute joke,anyone that thinks this is fair really needs to hav there head examined.what next?you gonna hav to use tokens to enter a race.if your charging that many tokens for talented drivers then how about upping the tokens you can get from sponsors,to at least 10,then it would be at the very least acceptable.been playing this game for ages but this is just too much,sort it out,stop being greedy
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medal 4965
3 years 95 days ago (Last edited by JNS Uchiha 3 years 95 days ago)
Jack
Patrick
I do see this hurting the low-mid level managers. Low-mid level managers will easily roll a T20 driver in 20 tokens and sign them regardless of height (because the finer top level plays don't matter as much), costing them 35 tokens at most. So an automatic 50 token price tag is going to hurt them.

The pricing is dyamic by level. E.g. at level 10 an ideal driver or CD costs 30 Tokens. At level 15 it's 40, around 35 in other words, not 50 as you had understood. That's the price for 20 talent youth CDs or drivers.

The other thing which hasn't been acknowledged is that you know the price up front. Maybe some people are shocked because the whole price is baked in now, whereas rolling the dice before you never knew what you would get. We wanted to change the experience though so that when you buy you know exactly what you're getting and have a clear purchase decision. There's no surprise, no obligation, and potentially cheaper alternatives like the transfer market.


Hey Jack!


Is there a „Droprate“ for T20 drivers and 5 star CDs?
I look at the viewpoint of an „lvl20 maxed out manager“

Also a suggestion for future:
Maybe implement the chance to set the strength of an CD as an option. 

For example i could choose Accleleration as strength and I will scout only CDs with that strength but with random weakness. Also that option could cost few tokens more…..

This option lasts only 1 scouting…. For the next scouting/refresh you have to choose and pay again if you want 
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medal 5041
3 years 95 days ago
Can we at least be allowed to view the staff/driver attributes as you are able to in the transfer market, I like the concise new display, but still want to look at other details of other staff?

Also as mentioned already, a confirmation button, as I don't want to accidentally waste 40+ tokens! 
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medal 5000
3 years 95 days ago
Get a 3 token sponsor, wait 17 races and you're at 50 tokens already. What's the problem?

Don't go wild spending money and tokens on staff and drivers when you're still at a low level, it hardly matters compared to what you can accomplish when you train drivers and build up headquarters.

Takes a bit of patience but there's also no need to change staff and drivers every couple of seasons so looking at that, it's an investment that goes for a long time. With a 20 season calender a driver could go as far as 25 seasons when you hire them at 17.

If lvl20 staff gets to expensive after a while, let the contract run out and rehire directly after the race. Usually you can buy them back right away for a bit of money and 3 tokens and save a bunch of money afterwards.

It's called managing a team and with some thinking you can come a long way.
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medal 5000
3 years 95 days ago (Last edited by Team Lando 3 years 94 days ago)
So in a nutshell it's an update giving new features that only those with an unlimited supply of tokens can actually use yes..

Otherwise another pointless addition ignoring the real issues..

why does this need mod editing?


Its easy to read is all. those with dodgy eyes appreciate this stuff.
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medal 4908
3 years 95 days ago (Last edited by Igor Grobik 3 years 95 days ago)
So, let's see, we need two pilots from the academy, for 20 talent that's 100 tokens for two.
We calculate that for the race we get 2 tokens instead of three, because one token is spent on an extra engine. In total we need to run 50 races, that's three seasons.
After hiring the pilots, they will be about 18 years old. They can drive until they are 36 years old. That is, they will spend another 360 races, during which time the team will receive 720 tokens.
You just have to remember how much is spent on finding girls/17 years/192см.
But what frustrates me is the automatic update of the list after 48 hours. Should be a choice to automatically update, or turn off, i.e. now I have found the right pilot, but I do not need it, let the search hangs on pause until I manually update it, or turn on the automatic update.
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medal 5000
3 years 95 days ago
it's funny to see that people try to justify the pricing referring to the top <0.1% players, because I tell you what, even at the top not everyone is going for a T20/192cm driver, T20 is more than enough unless you are at the tippity top of the game (which is not many people), sure it will be good for those who want that 1 in 100 driver scouted, but for everyone else... good luck with the pricing!

(also last time I checked fresh drivers need to be trained and they also need experience in races so it's not just hiring a top driver ready to go, or am I wrong? it's been some time I played)
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medal 5000
3 years 95 days ago
IGP + Account = Dead
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medal 5000
3 years 95 days ago

Tjerk
Get a 3 token sponsor, wait 17 races and you're at 50 tokens already. What's the problem?

Don't go wild spending money and tokens on staff and drivers when you're still at a low level, it hardly matters compared to what you can accomplish when you train drivers and build up headquarters.

Takes a bit of patience but there's also no need to change staff and drivers every couple of seasons so looking at that, it's an investment that goes for a long time. With a 20 season calender a driver could go as far as 25 seasons when you hire them at 17.

If lvl20 staff gets to expensive after a while, let the contract run out and rehire directly after the race. Usually you can buy them back right away for a bit of money and 3 tokens and save a bunch of money afterwards.

It's called managing a team and with some thinking you can come a long way.


read my previous post about the badly done calculation of “wait 17 races”. that sort of math is tainted. how many times did you save up 50 tokens to change a CD attribute?

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medal 5000 Super Mod
3 years 95 days ago
I really don't understand some of the arguments here. The title of the thread suggests that the update is all about the game making more money and I'm not sure that this was the intention. Those of us who have been around for a while will have seen many suggestion threads on this very forum asking the Devs to make the Offices HQ a useful building to develop. So that box has been ticked.

We have also had many rants about top managers and clever people with Bots buying up and hoarding the best CDs in inactive accounts so that they are unavailable for the more casual players. So the Devs have applied a limit to the number of staff that any one account can hold. Additionally they have turned off the exploit of scanning the database and buying staff from the black market and finally have given us the ability to scout our own staff that nobody else will ever have the opportunity to buy... Another tick.

At the moment, if you see CD in the market the same level as your team with ideal strength / weakness you are most likely to be caught up in a bidding war which will cost you many tokens. If you are lucky enough to win the auction, along with the many tokens you spent you will also be hit with a hefty signing fee because the auction price goes up each round. The other managers who were in the bidding war will have lost their tokens with nothing to show for it. Jack's thread from a few weeks ago informs us that he is soon going to change the market and auction system meaning that a losing manager will have their bidding tokens returned. This along with other changes will potentially make it much cheaper to recruit from the market which will be another way of building your team.

So in a nutshell, IMHO these changes have been a step forward and if anything will result in fewer tokens being spent.

Turning to drivers, for higher level accounts the 50 tokens won't be an issue, a driver will have a long career (in my Active account I am running two drivers for over a year) and during this career sponsors will supply hundreds more tokens than the 50 the driver cost.

Even before this latest update low level accounts rarely generated T20 drivers which meant the low level managers had to resort to the market to get drivers. So nothing has changed, they will still have the market to go to. 

Where the lower level managers may suffer is... 
Until these changes were introduced a lot of the higher level teams would often promote low level T20 drivers from their academy for a fee of 15 tokens and donate these to help some of the newer, less experienced players. I don't think this is going to happen any more because of the increased cost of 50 tokens to promote the driver. There are very few managers who are going to spend 50 tokens and then give the driver away.

In summary I think some of the comments and sentiments in this thread are a knee jerk reaction to change. There are benefits and, I admit, a few drawbacks but at the end of the day it's a manager game. The best managers will react and manage these changes and I don't think that they will suddenly begin to spend their children's inheritance on iGP.
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medal 5000
3 years 95 days ago

Kevin
I really don't understand some of the arguments here.
[...]
In summary I think some of the comments and sentiments in this thread are a knee jerk reaction to change.


I don't know if you haven't read the arguments or how is it that you don't understand.


The issue is clearly not about the promoting staff from the HQs which is mostly welcome. The issue is definitely nothing about the fixes to prevent db scanning and staff hoarding. The issue is clearly and very specifically about the increase of price to manage a T20 driver from your own academy which has more than tripled. And that is what most people here is saying: this has turned a rip off.

Jack advised people to promote their drivers because the price would be higher. I don't really think anybody here was expecting a 3,3-fold increase in prices. And if Jack expected people to not complain about such increase in prices, then someone really need to set their expectations right.
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medal 6495
3 years 95 days ago
Kali

Kevin
I really don't understand some of the arguments here.
[...]
In summary I think some of the comments and sentiments in this thread are a knee jerk reaction to change.


I don't know if you haven't read the arguments or how is it that you don't understand.


The issue is clearly not about the promoting staff from the HQs which is mostly welcome. The issue is definitely nothing about the fixes to prevent db scanning and staff hoarding. The issue is clearly and very specifically about the increase of price to manage a T20 driver from your own academy which has more than tripled. And that is what most people here is saying: this has turned a rip off.

Jack advised people to promote their drivers because the price would be higher. I don't really think anybody here was expecting a 3,3-fold increase in prices. 'And if Jack expected people to not complain about such increase in prices, then someone really need to set their expectations right.'


... but the players shouldn't? Set their expectations right that is... The game has been freemium, practically free since it's inception (a huge feat), but now everyone is crying because of a little bump (which is still basically free if managed well with patience) that may help support. I'm a pro gamer and I've played 100s of games so let me tell you without any doubt, this is the cheapest freemium manager sim out there and even go as far as to say one of the cheapest in any game category for over 9 years!!!


Let that sink in.
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medal 5000
3 years 95 days ago
Yes, I have read all of the posts. Like I said, 50 tokens is still more than affordable for a high level team, this many tokens will be more than recovered during the working life of a driver, it's only an increase of 34 tokens, 11 races, less than a season. (assuming you scout your ideal driver with only a single token).

Lower level teams working their way up the tiers will continue to have a (cheaper) market from which to employ drivers if they prefer not to use their academy.

What this will reduce is the tendency for managers who have played the game for years to use one high level feeder account to scout high-talent low level drivers and distribute them to their friends thus unbalancing the lower tiers with teams who dominate against newcomers who don't have the luxury of a high level friend. I put my hand up and admit I am one of these managers who have donated hundreds of T20 drivers over the years, I shan't be doing it going forward.

So it won't make me abandon a game that has given me great enjoyment over the past 6 years. If others choose to use this change as a reason to stop playing it is their choice. One thing for sure is that the Devs have worked hard to achieve what they consider to be a fair balance, I don't think this thread is going to convince them to change direction and I don't think it's all about income for the studio.

This is just my personal opinion, I respect other people's views on the matter, I make my point only to balance out the negative posts and hopefully help people reconsider their position on these latest updates.

Edit, posted from the wrong account but I don't have the time to repost from my main account.
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medal 4984
3 years 94 days ago

Kevin

Where the lower level managers may suffer is... 
Until these changes were introduced a lot of the higher level teams would often promote low level T20 drivers from their academy for a fee of 15 tokens and donate these to help some of the newer, less experienced players. I don't think this is going to happen any more because of the increased cost of 50 tokens to promote the driver. There are very few managers who are going to spend 50 tokens and then give the driver away.


I think the main problem for the lower level managers is that they'll have to resort to the transfer market for a much longer time and thus losing out on the possibility to cut down on salary costs (for a T20 driver or similar), or having to settle for a low level driver. In both situations those low level managers will be compromised and held back because cutting those salary costs were the main way to start saving tokens anyway... And then seeing how many leagues already struggle with maintaining an active Pro tier, this will make that even harder because more (inpatient) lower level managers might just quit (earlier) and fewer managers might actually come through the ranks.


That is my main fear wih this update, because obviously LVL 20 managers like myself will be fine and indeed spend less tokens on finding a new driver (although I use about 5 feeders to find me one and don't spend those tokens on my main account anyway ;P ). I have played and loved this game for 2 years now and it would hurt me to see it go the wrong way...
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medal 5000
3 years 94 days ago
Sure this game has been the cheapest freemium game so far. And yes this is one of its main attractions. Ultimately of course the stakeholders make decisions about pricing and user base with real numbers on their side. As i Said before, expecting price increases yes. More than triple them however is JUST TOO MUCH. It’s their game however and they’ll set the pricing as they see fit and probably have the better numbers to balance whether this is a good or a bad decision business wise. 

One of the biggest attractiveness of this game has been that the pricing scheme and alternatives made paying users not able to gain significant advantage over non paying users (or very casual paying ones). The new pricing scheme for drivers shatters that fact. This is undeniable. So of course people will cry of the turn into a pay per win game. 

Is it still relatively cheap? Yes. Is it still playable? Of course. Are there other games more expensive? Absolutely. Can we just move on to them as well? No doubt. Nobody forces us to stay.

But at the same time: is this an insane, sudden increase of the gaming experience price? Without a shadow of a doubt. Will this affect those who don’t pay or pay only occasionally? Undeniably. Will there be a lot more people less happy to spend their occasional 5 usd on tokens? I truly believe so. At least I can assure you, I will. 

Triple prices in ANY context in any platform in any game in any situation in your life and be prepared to get told it’s a rip off. That’s a life fact. And this is been a rip off.

If no increase in sponsor tokens is implemented, I’m afraid upcoming changes on the market will only settle the new status quo of you can only be competitive if you spend money. And a lot of us will then be forced to leave. 

Now again please tell me what is so hard to understand from this reasoning?
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medal 5000
3 years 94 days ago
I don't know why everyone is getting so dramatic, in one season and a few races you can get 50 tokens to get the driver. Is it a lot? Probably. Will it ruin the game? No
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medal 5000
3 years 94 days ago
This is not pay to win, instead of come here to complain you should use your time to learn how to play better... For low level accounts you don't need academy or headquarters to buy your drivers and staff, use auction as always.

For high level account (lev 19-20) you can make 50 tokens in a season (for free)

I think all the people that come here to complain are casual players that doesn't know hot to manage the game, there are a lot of others more importants things that needs devs attention, so please stay quiet... 
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medal 5000
3 years 94 days ago
Simple: if you don't want to spend, just wait 48 hours for the next batch of drivers
Easy as that!

However, I would like to be able to scout drivers outside of my country. Since you improved the scout system, why don't you make it more intuitive?
(to discuss about this particular feature go to https://igpmanager.com/forum-thread/45804)
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