Joao
Supposing the starting reset working exactly as now.
With 15-16-17-18-19 races you can start with an advantage, bigger if 15, smaller if 19. With 20,21,22 etc it's all 50 except the weakness(no advantage considering my previous example). It's difficult for me to understand why having an advantage from R1 is a "problem" (because only few people requested it) with 20+ races but it's not for 15-19 races (unless you do some modifications).
I mean, if you think most people are happy to start with no advantages, why is it possible to have them with 15-19 races? (As said above, unless you are going to modify it)
It is a very good point raised in light of the option of 15 to 22 races per calendar season. This can be corrected, quite easily, if
CDs are given percentage values, based on how often they were used during the past season.
Da
Consideration n.1 - If the survey generically asks: "Do you want to increase the skill development limit" is it normal for the "yes" to win, because we all want to be more free to develop the car. It seems logical to me. If instead you had asked "do you want to increase the maximum of the skills to 200, remodeling the current 100 and halving the effectiveness of the development" (as will happen soon), it is clear that the vote would have been "NO".
To make democracy work, we must correctly inform those who vote, whether we talk about a game or talk about something else.
Consideration n. 2 - If you start the cars all the same, halve the effectiveness of the development, and then to complete development the cars are all the same, at this point we can completely remove the development from the game.
Consideration n. 3 - I would advise not to waste time changing the car setup. This is not the way to increase the difficulty of the game.
Consideration n. 4 - Wouldn't it have been much easier to decrease the DP points at the start of the season, leaving the limit for elite at 100? You would get all the benefits you say you want to achieve, without the disadvantages mentioned above.
Some good points raised. Some not.
It has already been mentioned by many players in many prior threads that they are seeking an extra challenge, and hence skill to play more of a role. With a 200 pts cap (in Elite), it allow continuous car development throughout the season, even in a 22 race calendar.
This is where 'consideration 4' fails. Even if we start on 20 pts as a cap, a) Cars will start a lot closer, and therefore fails in the past season car development skill (which is very important as many players have already mentioned) but b) More importantly, managers would still hit maximum cars stats after
10.8 races (with a Level 20 account, gaining 10 DP per race)
That would mean for a 22 race season, the 2nd half of season, you would get the
'lottery' qualifyings (where you are either P3 or P28..luck effectively the determining factor in very competitive championships)
Of course with a 200 pts cap, effective development is halved. There is a simply fix:
double the time gains per design point (keep the same gain per design point, without scaling)
That way, the effective time gains would be exactly the same as currently, only now with 2 different scales.
As it stands 100,100,100,100 is -1.600s/lap faster than 50,50,50,50 (roughly
0.008s per point) 20 pts would therefore give -0.160s/lap
For the new 200,200,200,200 from 50,50,50,50 scale, instead of also scaling the car performance gain (effectively 1 pt = 0.004s),
keep the gain at 0.008s per point, and you get the
exact same divergence in car development.
This is where car set up comes in. With continuous in-season car development, the higher level team will simply just keep increasing the performance gap, with no/little hope for smaller teams to catch up.
With a different car set up option, utilising a
range of car set ups, with an ideal somewhere in the 'Good Set-Up) range, it would give those teams, and others who want a further challenge,
the chance to make up the gap, when fine tuning their car set up.
This is also why increased Supplier effects are also needed. Scaled to tier of course! (I keep mainly thinking of Elite only! :D)