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Official
iGP Manager 3D - Bugs mega thread

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medal 5000
3 years 21 days ago
Could we say it's not fully compatible for Mac and the big boss man needs to write a patch to force it full screen on the Mac? 
He loves writing patches!
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medal 5092
3 years 21 days ago
I'm not sure if everyone else on Mac is having the same problem. Surely I can't be the only one using Mac for this game? I thought it might be a cache issue. I did manage to get it working OK once by selecting a different sequence of commands. I haven't been able to replicate it though. Anything would be helpful. If there was a way to post a screen shot or video....
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medal 5000
3 years 21 days ago
https://postimages.org is the site I use. But there are lots others available. 
Paste the direct link of the image here and put [img] at the start of the link minus the space and [/img ] at the end minus the space.[/img]
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medal 5092
3 years 21 days ago (Last edited by Kevin Bissell 3 years 20 days ago)
See if this works....


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medal 4855 Moderator
3 years 21 days ago
Sorry, assumed it'd be Windows. Had to dig a bit despite remembering seeing a link for MacOS. So if the automatic page linked above fails (I remember reading it only works on Safari on Macs as any other browser makes it hard to tell it's a Mac there) you could try this one. https://static.igpmanager.com/standalone/osx/iGPManager.zip

Never used a Mac, so no clue about them.
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medal 5000
3 years 21 days ago
Jack
See if this works....

[/img]https://postimg.cc/sMWvRRh4[/img]


almost don't need the / in the first part

It's the game is open in window mode. I was thinking desktop was covering it like it does using remote access 
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medal 5092
3 years 21 days ago
[img]https://postimg.cc/sMWvRRh4[img]

Frank, I still have the tiling issue when I download the file you posted. I tried with full screen mode but still does the same.

Is anyone else out there using Mac & having the same problem?
[/img]
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medal 4789 Community Manager
3 years 21 days ago
Hello Jack,

Yes, a new patch for macOS will be released soon with several fixes and improvements. Thank you for your understanding.
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medal 5000
3 years 21 days ago
I was watching my race!

Hold Command + ` (tilde key, to the left of number 1 on your keyboard) to switch between windows of the same app.
If you hold Command and continue to click the ` key, it will move you through each open window. Just release your keys when you land on the one you want.
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medal 5000
3 years 21 days ago
Samsung galaxy tab a only loading to 97% again
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medal 5636
3 years 21 days ago
Don't know if it's a bug.
https://igpmanager.com/app/p=league&id=26940&tab=info

We have been using 75% distance and 2x speed for ages, but the last race in Mexico seemed really slow.
I have also just noticed that the race distance for Australia has gone from 43 laps previously to 75 laps.

Just in case, I've re-reset the settings, but am aware that they don't usually come into affect until after the next race.
Please could somebody check and reset if possible.
Many thanks
Peter Spinney
League host
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medal 5002 Super Mod
3 years 21 days ago
The length of the laps changed in the recent update so the devs have modified the lap counts in an attempt to keep overall race time about the same as it always was. Some circuits have scaling errors which has resulted in a big change to track length, Mexico is now about 25% longer and Australia much shorter than it was before the update.

I imagine you raced Mexico before the devs changed lap counts which is why it was such a long race. Next time you race there you will do fewer laps and the race will be shorter.

Don't worry about the increased lap count for Australia, the overall duration will be similar to what you normally have.

Please see here for laps... Race laps changed to match new scale
Please see here for new circuit length... New Track Layouts

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medal 6046
3 years 21 days ago
On our last race in Malaysia (rain race), many drivers who qualifyed on SOFTS, started on INTERMEDIUM tyres.. ??

For couple drivers after some laps stategy was locked, and car went to pit (automatically) for WET/INTER tyres.. but other drivers who, as i sad, qualifyed on SOFTS (wet race), continued and finished race on INTERS. 

Advanced strategy settings was not turned on for any of these drivers.
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medal 5000
3 years 21 days ago

Adnan
On our last race in Malaysia (rain race), many drivers who qualifyed on SOFTS, started on INTERMEDIUM tyres.. ??

For couple drivers after some laps stategy was locked, and car went to pit (automatically) for WET/INTER tyres.. but other drivers who, as i sad, qualifyed on SOFTS (wet race), continued and finished race on INTERS. 

Advanced strategy settings was not turned on for any of these drivers.



Malaysia have a many issue and bug , in my league the admin disable this track
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medal 5145 CEO & CTO
3 years 21 days ago
We were aiming to get a new build / patch out this week, unfortunately some technical challenges it needs a few more days. We should be submitting it to the stores very early next week and then it may take a few days for them to approve it. It should be released at some point next week. The patch is going to include significant improvements to 2D car behaviours, fixes for numerous tracks, updates to most third-party SDKs (which will hopefully improve the situation some users are having with crashes) and more.
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medal 5000
3 years 21 days ago
Jack
We were aiming to get a new build / patch out this week, unfortunately some technical challenges it needs a few more days. We should be submitting it to the stores very early next week and then it may take a few days for them to approve it. It should be released at some point next week. The patch is going to include significant improvements to 2D car behaviours, fixes for numerous tracks, updates to most third-party SDKs (which will hopefully improve the situation some users are having with crashes) and more.



What about the gameplay? Is it going to remain with PL that doesn't affect the pace, overtakes actually forbidden (almost even over lapped cars - they are difficult to overtake, making lose even seconds) and tyres temperature that goes up and down with no logic? 
In summary: will this game have something for the ability of the manager in race?
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medal 5145 CEO & CTO
3 years 21 days ago
Paolo
What about the gameplay?

Hi Paolo, I've said since the start that there will be a couple of weeks of patches (we are right on schedule, even with the delay on the latest patch), followed by work resuming on gameplay updates. The short answer is we will work on all of this and more soon. We are working through things as quickly as we can.

We already have a hypothesis as to why overtaking has become more difficult and we already know how we will rebalance tyres. We're working through things one by one and obviously stability and visual accuracy in the race has to be the top priority before the rest can flow.
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medal 5000
3 years 21 days ago

Jack
Paolo
What about the gameplay? Is it going to remain with PL that doesn't affect the pace, overtakes actually forbidden (almost even over lapped cars - they are difficult to overtake, making lose even seconds) and tyres temperature that goes up and down with no logic? 
In summary: will this game have something for the ability of the manager in race?

Hi Paolo, I've said since the start that there would be a couple of weeks of patches (we are right on schedule, even with the delay on the latest patch), followed by work resuming on gameplay updates. The short answer is yes we will work on all of this and more soon. We are working through things as quickly as we can.

We already have a hypothesis as to why overtaking has become more difficult and we already know how we will rebalance tyres. We're working through things one by one and obviously stability has to be priority number 1 then the rest can flow.



Thank you for your answer Jack!

I am really appreciating your work, I haven't said anything until now because it's right that you have your time to work on it, I can understand it was a challenging update for you, even if I don't agree with it, but this is another matter.

I think that what makes this game magic are the PLs: be present in race having fun during all the race and not just waiting for the pit stops. Have the chance to change the race with our skills. I really hope it will be fixed as it was before.
Have a nice day!
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medal 5145 CEO & CTO
3 years 21 days ago
We really appreciate your feedback too, thank you. I understand this is a time when a lot of people wonder if we have our heads screwed on properly, and I'd recommend reading this post to understand why we are making the moves we are making now.

For the sake of a few weeks of turbulence, it will result in a much better product in the end, and a much stronger future for iGP Manager and iGP Games. We remain a fully independent developer and publisher. We're not focused on the next quarter to please investors like many other studios, we're focused on innovating for years to come. We're making these moves so that we can build a better game and community. We will not dilute the gameplay, we are going to build on it. It might take some time for it to all make sense from the outside, but I think you will be very happy with where we are going as the destination draws nearer.
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medal 5092
3 years 21 days ago

Jack
We were aiming to get a new build / patch out this week, unfortunately some technical challenges it needs a few more days. We should be submitting it to the stores very early next week and then it may take a few days for them to approve it. It should be released at some point next week. The patch is going to include significant improvements to 2D car behaviours, fixes for numerous tracks, updates to most third-party SDKs (which will hopefully improve the situation some users are having with crashes) and more.



Thanks
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