Vance Sim medal 5000 7 years 5 days ago (edited 7 years 5 days ago)
Only talent really matters atm, followed by stamina and weight. So if your drivers are the same Talent you should be able to compare relative performance. As proof that only Talent really matters (also a bit of boasting :p), this is the driver of my level 15 1 car team, whose performance (or mine :p) against other top 1 car managers you can see in the league standings so far:
https://igpmanager.com/app/d=driver&id=1934889
30 seconds is quite a big difference but it also depends on the temperatures. Note that I made my point "Hards should not work in Aus" when it was not yet summer in Australia. I also hadn't participated in that 1 car league that I mentioned above where 1 stop S/H is a winning strat (even though the winning time is slower than that of this team's 2 car 50% league. But in IGP Champions you need to get the DRS trains without teamwork so mirroring strats of others helps), so clearly I've learned something since! Also, it's summer in the southern hemisphere now and Aus reaches 30C at some points of the day, where Hards would be even more competitive there. However, a hotter track often means longer race times, but there are cases where the pace of one league in a certain race is suddenly gimped by the game, so check the qualifying times to be sure as well.
Also note in the Aus race you highlighted, there is also another competitive strat there, 6 stops ss, that only lost by just more than a second. You'll find that in other races in that league, there are multiple competitive strats that all can win as well. Still, yes, you can gain a lot by having a competitive strategy that suits the conditions of the track. So you can start off by copying and see how it fairs. Then it depends on how you are able to manage your race pace through most of the race by ensuring you have good tyre temp and push level management, the right stint length for your fuel levels & tyre wear, as well as adapting your strat in real time to counter someone else's strat if necessary (in the league that my 100% distance team is in that you highlighted, I did an undercut in Hungary with my SS stint in the middle of the race to stay in front of Gary who went all SS. This decision was not done pre-race, but on the live viewer). 100% distance races are pace races for the most part, but if there are close battles, it means KERS tactics and such become very important as well.
Point is, if the track conditions and temps are similar to the results of the league you are checking, then you should be able to match those times as well. If your qualy times are similar, that might be a good indication that the potential pace should be the same with the other league, but take it with a grain of salt. Still, 30secs difference is rather large whether you're running in similar conditions or not, so keep looking to optimize your pace!
Here is my time in Aus 100% 2-3 months ago in another league when it went 2.0x speed 100% distance for a couple seasons:
https://igpmanager.com/app/d=result&id=3741400&tab=race Indeed the winning time is similar in similar conditions (around 10C+ temps)
Come to think of it, having temps shown in race results would be a neat feature to have for data collection as well.