AR, Safety Cars and full timing and boost on mobiles!

By Jack Basford
Last updated: Tue, 17 Mar 2020 11:54

Italiano | Deustch | Español | Português | Nederlands

Our first major update of 2020 is one of the biggest and most requested updates to iGP Manager, ever! It introduces the safety car, detailed timing and the ability to boost both cars simultaneously on mobiles, AR livery editor, improved connection stability to live races and much more.

New! Safety car

One of the most fascinating aspects of race strategy is the safety car, and now it’s in iGP Manager! Whenever there is an incident there will be a chance that the safety car will enter the circuit and create the same wide variety of strategic opportunities that it does in real life, spicing up the races.

New! Race Interfaces

Not only does the race viewer look a lot better, mobile users now also have the option to see full detailed timing, use boost on both cars simultaneously and much more. Key features of this UI revamp include:

  • Full detailed timing on mobile phones

  • Boost both cars at the same time when you have two cars in your team (new to mobile phones)

  • Totally re-designed tyre history with improved clarity

  • New sleek interface styling with new widgets and better use of colours and gradients

  • Improved rain weather effects

New! Augmented-Reality Livery Editor

Take your car from iGP Manager to reality - see your car on the streets, in your garage or anywhere in the real-world! Using the latest in Augmented-Reality technology you can project your car into the real world for the ultimate team photo.*

Stay tuned to iGP Manager on social media for competitions using this new feature soon!

* Only available on mobile devices with AR support

Better Racing! Custom calendars and revised car development

League hosts can now customise the number of races per season in their league, from anywhere between 15 to 22 races per season.

Car development and setup has also been scaled by tier, to prevent “maxed out” attributes and to scale the challenge of car setup to experience level. The new ranges are as follows:

TIER

DESIGN CAP

SETUP RANGE

Rookie

50 (no change)

1-20 (was 1-50)

Pro

100 (was 80)

1-50 (no change)

Elite

200 (was 100)

1-100 (was 1-50)

As a result of these changes, all lap records will be reset. In the initial release, the performance of a design attribute with a value of 200 is identical to the 100 in the old system, meaning the gap between teams in all tiers in performance will effectively be halved, increasing the closeness of racing. We are able to adjust these impacts quickly if necessary, and will be monitoring your feedback closely after launch.

Improved connections to live races

This update also introduces a significant improvement to app connection stability. Put simply, these improvements can greatly reduce or even eliminate cases of visual stutters and lag during races, and this improvement will be particularly noticeable on iOS devices when compared with previous versions of the app.

We are not stopping here, though. We will continue to develop and improve the underlying technology, addressing any fringe cases in which this can occur with future updates. This is a top priority as it brings the whole experience together and ensures it’s as enjoyable as possible at all times.

New! Korean and Norwegian translations

As our audience continues to grow, so does demand for iGP Manager in new territories. We’ve seen increasing demand for iGP Manager in Asia and Scandinavia. To meet demand, we’ve added two brand new translations of iGP Manager in Korean and Norwegian.

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John Doe 4 years 252 days ago
in fact, nothing has changed,just multiplied by 2 and the role of suppliers has become meaningles
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Miroslav Nikotic 4 years 252 days ago
New setups change is a joke. My next race is in Singapore. Old setup was .Soft 17-16. All you have to do now is to just double it. So ideal setup now is .Soft 34-32. If this is for very track,and Im guesing it is,whats the point of this change. When I downloaded new update,setup changed automaticly for me,showing you whats going on. This was pointless!
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Chris Tobin 4 years 252 days ago
Next update I would like to see the ability for leagues to increase from 1 car to 2 cars, without the need to disband and start again.
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Jefferson Liptczinski 4 years 252 days ago
Wow
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John Doe 4 years 253 days ago
When does it start?
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Lucas Lopes 4 years 253 days ago


I didn't understand why to change the setups..it's very hard to guess now.. only am i having difficulties with this change?
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Aaron Malcolm 4 years 253 days ago
Wow that's really good

md-thumbs-up  1  
Sabi Gill 4 years 253 days ago
Yes I don’t understand the design points as my season has just finished... we normally run 15-18 races. At the start of the season the cars reset and normally on about 50 per area and by the end of the season get up to 100 in almost of every area is manageable, after the update the cars have just reset and there on about 50 per area but this time I’ve got to get to 200 with the same design points per race, my races are now going to be significantly slower as updates states 200 is same as old 100
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Gabriel Lima 4 years 253 days ago
Why design cap changed but development points stayed the same? What's the point?
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Darek Fast 4 years 253 days ago
Linden with this update. Apparently some players had a different interface, but most of them didn't notice the difference during the race. I also didn't see any changes, except for the green square, probably the "green flag" symbol. So is there a change or not?
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