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[ROUNDTABLE] Tyre 'Cliffs' Update

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This thread is closed because it is solved.
medal 5000
1 year 251 days ago

Ricky
Ángel

Cole

Ángel
At the start of yesterday race, in the first lap, where temperatures are still not an issue...

S where slower than M since the moment the lights got out. That doesn't make sense to me tbf



That almost certainly down to differing PL’s, differing fuel loads and possibly temperature considering it was Abu Dhabi



Well, my PL was 5 in the first lap with S

It's a no refueling league so almost everyone had the same fuel (a lot)
And tyres where still not hot as at the start of the race everyone has tyres at the perfect temperature

So no, that doesn't matter

You really need to go away and learn the game before you start posting things you don’t understand.  Fuel load in no refuelling makes a massive difference if you don’t know how to calculate the correct load based on experience, track temp and likely push levels. 

However, you are racing  against inactive managers so a bit strange, but you didn’t lose any places on the first lap and it was lap 3 where you suffered most so still points at poor PL management.

Finally you will learn nothing in a league full of inactive managers  and most look like bots than real players (OMG I see  you are the host so they are bots) 😂.  

Join a league with active players even if they are in a higher tier who you can ask for advice.  Unless you learn to train your drivers properly you will really struggle when you eventually race against live managers 



I know about the game lol

For example I know my fuel was less (so no reason for my S tires to be slower) cause inactive players default strategy has a safe and too high amount of fuel


Also, are they even bots if they are just inactive? The game creates a default strategy after all, no imput needed

That an account is new doesn't mean the manager is new to the game, this is the internet after all, you can only see what the profile tells you
md-quotelink
medal 5235
1 year 251 days ago (Last edited by Sneaky Snake 1 year 251 days ago)
Roones
Sneaky
Michael

Sneaky
In no refueling races, M is the best tyre and everything else is useless. A lot of times Mediums are even faster than Softs right out of the gate. After a tweak Hards are now overheating at the start of the stint which makes them a lot slower and yes they last longer now, but only by 2 maybe 3 laps more than Mediums. I think you guys maybe are changing the wrong think here. Maybe it would be more logical to change the way different tracks affect the tyres, so it's not always the same compound for almost all circuits. I don't think it is even possible to make all compounds evenly competitive. One of the compounds will always be a better racing tyre no matter how much changes you will make, so why not change the way tracks affect them instead? 


Hi, sorry if you have posted this further back in the thread. What race distance are you competing at?


I’ve not tried no refuelling since the update but for me it’s the other way round in refuelling. S are much faster than M there. Trying to get my head around how it’s possible for M to be faster than S when both are fresh and fuel loads are the same.

75%. Mediums allow more push plus lasts longer.



Having raced 75% no refuel, I can’t relate to what you are talking about. S tyres are faster for at least a few laps, but M can usually hang on. In fully populated leagues, eg. Project Leyendas, track position is very important so starting on S is usually better than starting on M. Btw the 75% no refuel experience I have outside PL is in a 2 car league with relatively wide field spread, which allows S to drop M before drs is active.

Yes, S are faster than M, but not for long (3-5 laps max) on some tracks M are faster right out of the gate, our Elite is active. Mediums are better as a racing tyre. U sure can use softs for an opening stint, but ussually you then commit to 3 stop (which is slower in most cases) or you have older tyres till the rest of the race because you are out of sync with others. Medium runners even when they start out of the top 10 catch the lead car on softs by the end of the 1st stint, in most cases even earlier in 7-10 laps depending on the circuit.
md-quotelink
medal 5000
1 year 251 days ago
Sneaky
Roones
Sneaky
Michael

Sneaky
In no refueling races, M is the best tyre and everything else is useless. A lot of times Mediums are even faster than Softs right out of the gate. After a tweak Hards are now overheating at the start of the stint which makes them a lot slower and yes they last longer now, but only by 2 maybe 3 laps more than Mediums. I think you guys maybe are changing the wrong think here. Maybe it would be more logical to change the way different tracks affect the tyres, so it's not always the same compound for almost all circuits. I don't think it is even possible to make all compounds evenly competitive. One of the compounds will always be a better racing tyre no matter how much changes you will make, so why not change the way tracks affect them instead? 


Hi, sorry if you have posted this further back in the thread. What race distance are you competing at?


I’ve not tried no refuelling since the update but for me it’s the other way round in refuelling. S are much faster than M there. Trying to get my head around how it’s possible for M to be faster than S when both are fresh and fuel loads are the same.

75%. Mediums allow more push plus lasts longer.



Having raced 75% no refuel, I can’t relate to what you are talking about. S tyres are faster for at least a few laps, but M can usually hang on. In fully populated leagues, eg. Project Leyendas, track position is very important so starting on S is usually better than starting on M. Btw the 75% no refuel experience I have outside PL is in a 2 car league with relatively wide field spread, which allows S to drop M before drs is active.

Yes, S are faster than M, but not for long (3-5 laps max) on some tracks M are faster right out of the gate, our Elite is active. Mediums are better as a racing tyre. U sure can use softs for an opening stint, but ussually you then commit to 3 stop or you have older tyres till the rest of the race because you are out of sync with others. Medium runners even when they start out of the top 10 catch the lead car on softs by the end of the 1st stint, in most cases even earlier in 7-10 laps depending on the circuit.



IMO, the tweak has been largely successful and I believe even in NRF races, all four compounds are a viable option as opposed to RF where it's mostly two. NRF leagues got the best deal out of the update.


I'm yet to see any scenario where M was faster than S out of the gate. That's kind of a big exaggeration.

Sure there will be always be a dominant tyre for both aspects of the game but like Roones mentioned, circumstances matter such as activity of the league etc. I would not just say M is the best racing tyre and everything else is useless. 
md-quotelink
medal 5235
1 year 251 days ago

Archie
Sneaky
Roones
Sneaky
Michael

Sneaky
In no refueling races, M is the best tyre and everything else is useless. A lot of times Mediums are even faster than Softs right out of the gate. After a tweak Hards are now overheating at the start of the stint which makes them a lot slower and yes they last longer now, but only by 2 maybe 3 laps more than Mediums. I think you guys maybe are changing the wrong think here. Maybe it would be more logical to change the way different tracks affect the tyres, so it's not always the same compound for almost all circuits. I don't think it is even possible to make all compounds evenly competitive. One of the compounds will always be a better racing tyre no matter how much changes you will make, so why not change the way tracks affect them instead? 


Hi, sorry if you have posted this further back in the thread. What race distance are you competing at?


I’ve not tried no refuelling since the update but for me it’s the other way round in refuelling. S are much faster than M there. Trying to get my head around how it’s possible for M to be faster than S when both are fresh and fuel loads are the same.

75%. Mediums allow more push plus lasts longer.



Having raced 75% no refuel, I can’t relate to what you are talking about. S tyres are faster for at least a few laps, but M can usually hang on. In fully populated leagues, eg. Project Leyendas, track position is very important so starting on S is usually better than starting on M. Btw the 75% no refuel experience I have outside PL is in a 2 car league with relatively wide field spread, which allows S to drop M before drs is active.

Yes, S are faster than M, but not for long (3-5 laps max) on some tracks M are faster right out of the gate, our Elite is active. Mediums are better as a racing tyre. U sure can use softs for an opening stint, but ussually you then commit to 3 stop or you have older tyres till the rest of the race because you are out of sync with others. Medium runners even when they start out of the top 10 catch the lead car on softs by the end of the 1st stint, in most cases even earlier in 7-10 laps depending on the circuit.



IMO, the tweak has been largely successful and I believe even in NRF races, all four compounds are a viable option as opposed to RF where it's mostly two. NRF leagues got the best deal out of the update.


I'm yet to see any scenario where M was faster than S out of the gate. That's kind of a big exaggeration.

Sure there will be always be a dominant tyre for both aspects of the game but like Roones mentioned, circumstances matter such as activity of the league etc. I would not just say M is the best racing tyre and everything else is useless. 

Are you in no refueling league? No. Have you been in one after update? S-M-M worked once and it was actually when a lot of people didn't attend the race. When people on mediums were stuck behind the AI soft runners who kept using kers. And the manager who started on pole bolted away fast enough because of that
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medal 5274
1 year 251 days ago (Last edited by Michael Craig 1 year 251 days ago)
@Sneaky   Yes they did but I would say that any manager in the top 10 could have won that race, (actually I lie, I didn't have a chance by the end of the race) The winner manged to exploit those on 4 stop S-M-S-S-S softs very nicely, and with the china pit lane time the softer tyres couldn't quite catch back up. Another day I believe the 4 stop's could have won it.

My opinion of No refuelling post pre tweak stacks up exactly with the first part of your input, Mediums were just far too strong, were the best race tyre and pretty much any race was pick a tyre to qualify on and then run Mediums. I am hoping that the tweak has changed this, Archie's feedback sound's much more like I am hoping for... Also Archie has many accounts so he probably is in a few no refueling leagues.

Could you name the tracks where you feel the M's are immediatly faster than S out of the gates? It will help the Mods and Volunteers analyse your input and see if something can be done if neccesary.

md-quotelink
medal 5235
1 year 251 days ago
Michael
@Sneaky   Yes they did but I would say that any manager in the top 10 could have won that race, (actually I lie, I didn't have a chance by the end of the race) The winner manged to exploit those on 4 stop S-M-S-S-S softs very nicely, and with the china pit lane time the softer tyres couldn't quite catch back up. Another day I believe the 4 stop's could have won it.

My opinion of No refuelling post pre tweak stacks up exactly with the first part of your input, Mediums were just far too strong, were the best race tyre and pretty much any race was pick a tyre to qualify on and then run Mediums. I am hoping that the tweak hac changed this, Archie's feedback sound's much more like I am hoping for... Also Archie has many accounts so he probably is in a few no refueling leagues.

Could you name the tracks where you feel the M's are immediatly faster than S out of the gates? It will help the Mods and Volunteers analyse your input and see if something can be done if neccesary.


Well, if we only talking after the tweaks then even today on Suzuka Mediums were faster from the start or at least were on the same pace. SWT and Cro Petronas were there live and started on Softs, just compare the lap times of the first stint. Keep in mind that Spence Mafia and McLarry didn't use any kers to boost the lap times and the active guys on softs did
md-quotelink
medal 5274
1 year 251 days ago
I'll have a good look next chance I get, thanks. Is there any chance the guys on mediums had higher FE and therefore quite a fuel difference at the start?

(Just looking to eliminate factors when I look at things, 10L of fuel can make a lot of difference and early season that sort of gap is possible.)
md-quotelink
medal 5088
1 year 251 days ago

Ángel

Ricky
Ángel

Cole

Ángel
At the start of yesterday race, in the first lap, where temperatures are still not an issue...

S where slower than M since the moment the lights got out. That doesn't make sense to me tbf



That almost certainly down to differing PL’s, differing fuel loads and possibly temperature considering it was Abu Dhabi



Well, my PL was 5 in the first lap with S

It's a no refueling league so almost everyone had the same fuel (a lot)
And tyres where still not hot as at the start of the race everyone has tyres at the perfect temperature

So no, that doesn't matter

You really need to go away and learn the game before you start posting things you don’t understand.  Fuel load in no refuelling makes a massive difference if you don’t know how to calculate the correct load based on experience, track temp and likely push levels. 

However, you are racing  against inactive managers so a bit strange, but you didn’t lose any places on the first lap and it was lap 3 where you suffered most so still points at poor PL management.

Finally you will learn nothing in a league full of inactive managers  and most look like bots than real players (OMG I see  you are the host so they are bots) 😂.  

Join a league with active players even if they are in a higher tier who you can ask for advice.  Unless you learn to train your drivers properly you will really struggle when you eventually race against live managers 



I know about the game lol

For example I know my fuel was less (so no reason for my S tires to be slower) cause inactive players default strategy has a safe and too high amount of fuel


Also, are they even bots if they are just inactive? The game creates a default strategy after all, no imput needed

That an account is new doesn't mean the manager is new to the game, this is the internet after all, you can only see what the profile tells you

Yes you are right profile only tells you  a little, but the fact you don’t know how to train your drivers and your other posts tell a very different story so let just leave it there.


md-quotelink
medal 5235
1 year 251 days ago
Michael
I'll have a good look next chance I get, thanks. Is there any chance the guys on mediums had higher FE and therefore quite a fuel difference at the start?

(Just looking to eliminate factors when I look at things, 10L of fuel can make a lot of difference and early season that sort of gap is possible.)

My chiefs aren't fuel oriented so I doubt FE can be a factor. The thing is I don't really see any difference in how Mediums and Softs are behaving since the tweaks, Hards defenetly took a hit, SS I doubt I'll even consider touching them before Monaco. Maybe I am overreacting. It's only been 4 races since the tweaks I belive, but again I didn't really see any major changes in Mediums and Softs. The strategy basically comes down to: start on Mediums see if you can keep enough temps in them through various push lvl trickery to do 2 stops, if you can't then just stop earlier and do 3 on mediums instead, because even on shorter stints Mediums are better than Softs.
md-quotelink
medal 5000
1 year 251 days ago

Cole

Ángel

Ricky
Ángel

Cole

Ángel
At the start of yesterday race, in the first lap, where temperatures are still not an issue...

S where slower than M since the moment the lights got out. That doesn't make sense to me tbf



That almost certainly down to differing PL’s, differing fuel loads and possibly temperature considering it was Abu Dhabi



Well, my PL was 5 in the first lap with S

It's a no refueling league so almost everyone had the same fuel (a lot)
And tyres where still not hot as at the start of the race everyone has tyres at the perfect temperature

So no, that doesn't matter

You really need to go away and learn the game before you start posting things you don’t understand.  Fuel load in no refuelling makes a massive difference if you don’t know how to calculate the correct load based on experience, track temp and likely push levels. 

However, you are racing  against inactive managers so a bit strange, but you didn’t lose any places on the first lap and it was lap 3 where you suffered most so still points at poor PL management.

Finally you will learn nothing in a league full of inactive managers  and most look like bots than real players (OMG I see  you are the host so they are bots) 😂.  

Join a league with active players even if they are in a higher tier who you can ask for advice.  Unless you learn to train your drivers properly you will really struggle when you eventually race against live managers 



I know about the game lol

For example I know my fuel was less (so no reason for my S tires to be slower) cause inactive players default strategy has a safe and too high amount of fuel


Also, are they even bots if they are just inactive? The game creates a default strategy after all, no imput needed

That an account is new doesn't mean the manager is new to the game, this is the internet after all, you can only see what the profile tells you

Yes you are right profile only tells you  a little, but the fact you don’t know how to train your drivers and your other posts tell a very different story so let just leave it there.





You can leave it anywhere you want, you started it


And I don't see my driver bad trained

md-quotelink
medal 5088
1 year 251 days ago

Ángel

Cole

Ángel

Ricky
Ángel

Cole

Ángel
At the start of yesterday race, in the first lap, where temperatures are still not an issue...

S where slower than M since the moment the lights got out. That doesn't make sense to me tbf



That almost certainly down to differing PL’s, differing fuel loads and possibly temperature considering it was Abu Dhabi



Well, my PL was 5 in the first lap with S

It's a no refueling league so almost everyone had the same fuel (a lot)
And tyres where still not hot as at the start of the race everyone has tyres at the perfect temperature

So no, that doesn't matter

You really need to go away and learn the game before you start posting things you don’t understand.  Fuel load in no refuelling makes a massive difference if you don’t know how to calculate the correct load based on experience, track temp and likely push levels. 

However, you are racing  against inactive managers so a bit strange, but you didn’t lose any places on the first lap and it was lap 3 where you suffered most so still points at poor PL management.

Finally you will learn nothing in a league full of inactive managers  and most look like bots than real players (OMG I see  you are the host so they are bots) 😂.  

Join a league with active players even if they are in a higher tier who you can ask for advice.  Unless you learn to train your drivers properly you will really struggle when you eventually race against live managers 



I know about the game lol

For example I know my fuel was less (so no reason for my S tires to be slower) cause inactive players default strategy has a safe and too high amount of fuel


Also, are they even bots if they are just inactive? The game creates a default strategy after all, no imput needed

That an account is new doesn't mean the manager is new to the game, this is the internet after all, you can only see what the profile tells you

Yes you are right profile only tells you  a little, but the fact you don’t know how to train your drivers and your other posts tell a very different story so let just leave it there.





You can leave it anywhere you want, you started it


And I don't see my driver bad trained




You don’t see your that driver is badly trained and you say you are an experienced player who knows the game?


Here rather than typing everything you have done wrong/not done read this guide it will help you

https://igpmanager.com/forum-thread/45862
md-quotelink
medal 5000
1 year 251 days ago

Cole

Ángel

Cole

Ángel

Ricky
Ángel

Cole

Ángel
At the start of yesterday race, in the first lap, where temperatures are still not an issue...

S where slower than M since the moment the lights got out. That doesn't make sense to me tbf



That almost certainly down to differing PL’s, differing fuel loads and possibly temperature considering it was Abu Dhabi



Well, my PL was 5 in the first lap with S

It's a no refueling league so almost everyone had the same fuel (a lot)
And tyres where still not hot as at the start of the race everyone has tyres at the perfect temperature

So no, that doesn't matter

You really need to go away and learn the game before you start posting things you don’t understand.  Fuel load in no refuelling makes a massive difference if you don’t know how to calculate the correct load based on experience, track temp and likely push levels. 

However, you are racing  against inactive managers so a bit strange, but you didn’t lose any places on the first lap and it was lap 3 where you suffered most so still points at poor PL management.

Finally you will learn nothing in a league full of inactive managers  and most look like bots than real players (OMG I see  you are the host so they are bots) 😂.  

Join a league with active players even if they are in a higher tier who you can ask for advice.  Unless you learn to train your drivers properly you will really struggle when you eventually race against live managers 



I know about the game lol

For example I know my fuel was less (so no reason for my S tires to be slower) cause inactive players default strategy has a safe and too high amount of fuel


Also, are they even bots if they are just inactive? The game creates a default strategy after all, no imput needed

That an account is new doesn't mean the manager is new to the game, this is the internet after all, you can only see what the profile tells you

Yes you are right profile only tells you  a little, but the fact you don’t know how to train your drivers and your other posts tell a very different story so let just leave it there.





You can leave it anywhere you want, you started it


And I don't see my driver bad trained




You don’t see your that driver is badly trained and you say you are an experienced player who knows the game?


Here rather than typing everything you have done wrong/not done read this guide it will help you

https://igpmanager.com/forum-thread/45862

I've never put a point in mental and I'm fully training driving instead of physical, but I will do that later (I don't have the simulator yet so training almost doesn't do anything so I don't really care about driving or physical yet) 


Still, you can keep talking about what I know or don't know without knowing more than my profile



md-quotelink
medal 4892 Community Manager
1 year 251 days ago
Hello managers,

Please focus on the subject of this topic (and let’s take advices in a positive and friendly way). Thank you!
md-quotelink
medal 5757
1 year 250 days ago

José
Hello Roones, thank you for your feedback,


  • The problem with SS is the following, according to our internal tests they're in the red line between an okish tyre and overpowered. During testing phase we tried a higher pace increase, it was shown that SS spam was the best strategy. Then I introduced a minor nerf and it's the change for SS that was released. I personally think SS is the best option to guarantee a good start position in some tracks in which overtaking is harder.

  • About M, it's not clear at all if a nerf is needed or not, definitely not OP. From my point of view they're tied with S. I'm monitoring the situation and will reach a conclusion in 1-2 weeks.

  • Definitely H needs a rework, I have the following options:   A) Speed increase B) Wear ratio decrease C) Lower optimal temperature so more Push Level is needed

  • Different cliffs or drop off as you said for every compound is not possible currently, the formula is universal for all the compounds.

  • Please clarify the following: "Between the drop off and unusable region, all tyres have a linear pace decrease".


Again thank you for your feedback, very well elaborated and lots of insights.


Hi Jose, like I already said in a previous post the Tyres tweak is very good. 

Regarding the H problems, could you explain better what you mean as Speed increase? 
if you mean a faster lap time, I guess would be better a Wear ratio decrease from 1% to 2% lower than M. Or as second choise a Lower optimal temperature with simulation done in France. Yesterday in France at 8pm italian time with new H compound was enough PL2 till 70%, maybe switch to PL2/3 or PL3 would be a good second choise. 
md-quotelink
medal 6117
1 year 250 days ago
I think on paper tyre performance is balanced, but because of how bad the wheel-to-wheel is, with cars being pushed back and overtaking taking too long even with a huge difference in pace, the tyres cannot show their true capabilities.
md-quotelink
medal 5167
1 year 246 days ago
José
Hello Roones, thank you for your feedback,


  • The problem with SS is the following, according to our internal tests they're in the red line between an okish tyre and overpowered. During testing phase we tried a higher pace increase, it was shown that SS spam was the best strategy. Then I introduced a minor nerf and it's the change for SS that was released. I personally think SS is the best option to guarantee a good start position in some tracks in which overtaking is harder.

  • About M, it's not clear at all if a nerf is needed or not, definitely not OP. From my point of view they're tied with S. I'm monitoring the situation and will reach a conclusion in 1-2 weeks.

  • Definitely H needs a rework, I have the following options:   A) Speed increase B) Wear ratio decrease C) Lower optimal temperature so more Push Level is needed

  • Different cliffs or drop off as you said for every compound is not possible currently, the formula is universal for all the compounds.

  • Please clarify the following: "Between the drop off and unusable region, all tyres have a linear pace decrease".


Again thank you for your feedback, very well elaborated and lots of insights.



You don't know what to do with M because in Refuel mode M is too much weak specially at cold temperatures where they're useless. In No-Refuel mode they have the S pace and they last the double. I have just made a race in Brazil where I couldn't break the M train with the S tyres. I feel like the SS are too much powerful now. S needs a buff for sure because the M are too much overused. And as someone has said there no should be more than one full push after the compounds drop because the conservative strategies are too much difficult to make. 


The improve after the first update is very good but now a new more balance is required. Keep a special eye to the conservative strategies too.

By the way I think you should review the tyre wear for each compound 
md-quotelink
medal 5000
1 year 246 days ago

Gianni
José
Hello Roones, thank you for your feedback,


  • The problem with SS is the following, according to our internal tests they're in the red line between an okish tyre and overpowered. During testing phase we tried a higher pace increase, it was shown that SS spam was the best strategy. Then I introduced a minor nerf and it's the change for SS that was released. I personally think SS is the best option to guarantee a good start position in some tracks in which overtaking is harder.

  • About M, it's not clear at all if a nerf is needed or not, definitely not OP. From my point of view they're tied with S. I'm monitoring the situation and will reach a conclusion in 1-2 weeks.

  • Definitely H needs a rework, I have the following options:   A) Speed increase B) Wear ratio decrease C) Lower optimal temperature so more Push Level is needed

  • Different cliffs or drop off as you said for every compound is not possible currently, the formula is universal for all the compounds.

  • Please clarify the following: "Between the drop off and unusable region, all tyres have a linear pace decrease".


Again thank you for your feedback, very well elaborated and lots of insights.



You don't know what to do with M because in Refuel mode M is too much weak specially at cold temperatures where they're useless. In No-Refuel mode they have the S pace and they last the double. I have just made a race in Brazil where I couldn't break the M train with the S tyres. I feel like the SS are too much powerful now. S needs a buff for sure because the M are too much overused. And as someone has said there no should be more than one full push after the compounds drop because the conservative strategies are too much difficult to make. 


The improve after the first update is very good but now a new more balance is required. Keep a special eye to the conservative strategies too.

By the way I think you should review the tyre wear for each compound 



Yes, tyre wear is strange, sometimes M and H have the same tyre wear after one lap, and others the gap between all 4 compounds doesn't seem consistent
md-quotelink
medal 5577
1 year 239 days ago
Today racing in Hungary, 10 ° C and the SS and S tires did not heat up even with the maximum push level.
Not a big update what you have done...
md-quotelink
medal 5004
1 year 239 days ago
Maurizio
Today racing in Hungary, 10 ° C and the SS and S tires did not heat up even with the maximum push level.
Not a big update what you have done...



It’s a characteristic of Hungary, has nothing to do with the update. I also raced there few mins btw, and tyres were fine for me.
md-quotelink
medal 5000
1 year 237 days ago (Last edited by Bud Oil 1 year 237 days ago)
Archie
Maurizio
Today racing in Hungary, 10 ° C and the SS and S tires did not heat up even with the maximum push level.
Not a big update what you have done...



It’s a characteristic of Hungary, has nothing to do with the update. I also raced there few mins btw, and tyres were fine for me.



Wait... Winter is coming. It will not be a characteristic of Hungary only. USA, Spain, France, Turkey, China, Japan and Messico and others are literally unplayable at 5°C or more. After 60% of tyre it requires 2 PL over.
Anyway I agree with Maurizio. I don't like this update. If you pit one lap later you take 5s undercut and you are out of the race without DRS train. There is no chance to make a stint differently
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