No refueling in my league and the update is perfect, it's the cry babies who dominate that don't like the change. Please don't revert it back
Just to say it is not within the power of any volunteer to revert it back and in any case I agree, I don't think the Devs should revert.
My personal opinions after a week of new tyre characteristics:
I don't think the rebalance necessarily improved the game, it's just made it different. It mixed things up for a few races and allowed people to pull off a few surprise wins but very soon the hardcore managers have worked out the new optimum strategy and the status quo is restored, the managers who dominated before the update will once again dominate after the update.
From what I experienced so far I'm not convinced the update has allowed alternative strategies to be viable. After a few seasons the best strategies will be known and more often than not it will be a copy/paste of the previous season's winning strategy at the same race. It's not the fault of the update, this has always been the case and will remain so until someone can make the tyre wear and grip MUCH more sensitive to ambient temperature. If this could be achieved then races at different times of the day at the same circuit would require different strategies and there would be strategy variation across the year as temperatures change.
I don't think that 100% races should require so many pit stops, mainly because it is counter intuitive to newcomers to the game. This was already an issue before the update but the update has often added another pit stop to a strategy that already required too many.
Making TE development more effective at the higher ranges would give people something to take into consideration when developing their cars.
I share other people's concerns about the Medium and Hard compounds as winter approaches. They will become unusable at low temperatures and feel this is something that needs to be addressed with some urgency.
I race 1 team in 100% / Offline / 1-car / Refuelling allowed league and another team in 75% / Online / 2-car / No refuelling league and it is clear that different approaches are required for these two dissimilar formats.
If people really want to mix things up it seems to me that this can be done by the league host alternating each season:
- race distance
- number of races per season (different design development path)
- refuelling on-off
- tyre rule on-off.
This would provide a large number of permutations that can't be achieved with a fixed set of tyre characteristics.
Just my opinion, nothing to do with being a Mod and is not necessarily the views of other volunteers or the IGP Staff.