Jack
Kieron
Paying tokens for changing your team name, colour, team emblem? Smh, you've got to be kidding lmao.
We didn't realise how significant this was to people or how it was used in role-playing leagues etc. So after a discussion with our testers I have immediately removed the cost for changing the colour or the team emblem. I now have a better understanding of the concerns there, e.g. it's often necessary to change colour if someone joins the league, not because you necessarily want to.
The cost remains for the name changes because our other motivation there was to stop people changing the team name frequently, to make it more of a considered decision. It isn't a feature which will generate meaningful revenue.
There are plenty of other areas for that in this update, but each has been built with the intention that they don't unbalance the core gameplay substantially, and they are not required to progress through the game. Becoming an engine manufacturer is entirely optional. If you don't want to be one, you can simply use someone else's engines and pay cash. No tokens required, and you get exactly the same engine as a customer of the manufacturer.
Special abilities were tested against regular drivers such that the advantages do not place them without of reach of those without, for example. Balancing will likely continue in the weeks ahead, because nothing can prepare you for a live rollout and the amount of feedback you get on this scale.
In the meantime I'm working through all issues with the update, and there are a bunch, but I'm aware of most of them now. Things should be settled by tomorrow, we're getting through them quickly.
It will do, thank you for replying Jack.