Harder, Better, Faster, Stronger
By Jack Basford
Last updated: Sun, 28 Jan 2018 22:17
We’ve been working hard over the winter and this blog is a preview of some of the improvements in the next updates to iGP Manager, to be released in February. They are not in the game yet, they will be released over the next few weeks. There are also other updates which we are already working on but can’t announce just yet, and information on those will be released after the updates in this blog are released.
Improved Engines, Fuel and Tyres
Currently, suppliers of engines, fuel and tyres impact cars in a straightforward manner, adding points to a given area of car design. This will be changing soon. Instead of directly adding points, supplier impacts will be implemented as percentages, and impact car attributes both positively and negatively. This creates complex combinations of suppliers, and offers a wide variety of approaches to car design.
8K HD Circuits on All Devices
We’ve developed a state-of-the-art image tiling technology, whereby circuit maps are loaded in tiles as opposed to a single image. This provides the capability for ultra-high-definition visuals, even on low-end devices while using maximum zoom. When this is released you will be able to see your cars taking the turns and even rubber on the track.
New Car Shape
We have also been working hard on modernising the iGP Manager car shape. We will be running a poll soon on whether or not you think we should add ‘Halo’ head protection, to reflect the direction motorsport is moving in with safety technology. Stay tuned to the iGP Manager Facebook and Twitter for your opportunity to steer the direction of the new car shape.
Responsive Interfaces on iOS 9+
In the next update the experience of playing iGP Manager on iPhones and iPads will be transformed. We have optimised inputs and interactions to the point of eliminating delays on touch interactions. This will make all buttons, tabs and interactions respond instantly. In previous versions there has been a slight delay on such interactions, and the difference with the new version will be instantly recognisable. The whole experience feels much more connected and intuitive.
New League Promotion Tools on Forum
This is a really cool new feature which will allow anybody to embed a detailed summary of a league in the forum by using the following bbcode: [league]123[/league] (where ‘123’ is the ID of the league). This provides a convenient way for players to join your league and for hosts to advertise leagues to new teams.
Read more about this new feature here
Improvements to Free Parts
We’ve heard from several players around the globe that video ads were unavailable in your region, meaning you could watch less than 10 adverts to earn free parts. The new platform we are integrating should remove this limitation and provide more videos to view.
when you will update the ciruits?
Sziasztok valahol lehet ötleteket adni hogy milyen újjítások legyenek?
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Nekem tetszik hogy van frissítés a játékban :)
Please introduce the halo also please slow us to add images onto our cars like for example the bulls that's on the red bull f1 cars and please introduce some money system for where we finish in the league.
Defo up for the changes but please add more
no 'halo'
Se podran agregar mas carreras a los campeonatos como por ejemplo: san marino, canada, austria, entre otros gran premio como corea, rusia y mexico tambien
Good morning Jack, the first thing you say you do a great job with this tremendous game, I think it is exceptional and we are very hooked my friends and I .. I pass some improvements that we voted among all of our league, it would be great to see them someday in iGP, greetings
https://igpmanager.com/forum-thread/10661
Yes to the Halo, i dont get why people dont want this in, if we are to reflect on the real sports direction i think its a brilliant idea to include the very safety features that will actually save drivers lives. why dont people want it? because it look ugly? well guess what this is not a beauty contest, its F1 humans drives very fast and very advanced cars at bone shattering speeds, so yes, lets not add safety to the one area on the car that has the driver completely exposed
We need accidents/crash/driver error/saftey cars