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Official
'New Levels' Update — Release date & details

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medal 5023
2 years 52 days ago
the rain tire update is unbelievable ?‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.
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medal 5465
2 years 52 days ago

PIE
the rain tire update is unbelievable ?‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.



At 100% distance? 
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medal 5042 Super Mod
2 years 52 days ago
PIE
the rain tire update is unbelievable ?‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.

TBH I struggle to understand why you think this is a problem. If you're talking about the account you posted from, you are in a 50% distance league and the last wet race you competed in was Malaysia on 5th Feb.

The winner and second place both did a one stop strategy, winner 15W-12W 2nd place 14W-13W. Third place was 6 seconds behind on a 2 stop (10W-9W-8W).

Interesting that nobody did a zero stop strategy which was why so many in the community were calling out for Wet tyre wear to be increased... Remove the boring races where pole position won the race on a zero stop strategy.

Also interesting that the winner qualified 8th and you qualified 15th but managed to fight your way up to 4th. If anything I would say this is a big tick for the update.
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medal 5000
2 years 52 days ago

PIE
the rain tire update is unbelievable ?‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.


You should have realised earlier there d never been logic in this game, it’s so far from real world. It’s a game with its own rules. When I asked why laptime on wet tyres is only 3 seconds slower than on softs I was told it was a game.

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medal 5000
2 years 51 days ago
At level 30, will you get 30 design points per race?
How far will the research output drop? 10%?
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medal 5042 Super Mod
2 years 51 days ago
Quick
At level 30, will you get 30 design points per race?
How far will the research output drop? 10%?

As far as I know there have not been any changes to the number of points a Design HQ generates nor has the research calculation been changed. 

So yes, 100 - Level x 3 = 10%. Of course, it will be lower if you don't have a L30 Technical Director.
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medal 5000
2 years 51 days ago (Last edited by Eric Boutin 2 years 51 days ago)
this last update is unfair. everyone who paid tokens to buy a new driver with level 20 are losing all they spent because now drivers can get better talent up to 30. we also lose all the time spent to train our drivers to lose weigth to the minimum and now having to do again to change it. i have spent like 50 tokens on my headquarter for a level 20 talent driver just before the update and now it is useless because new drivers now have alot more.

there are also other things changed like having to pay 100 tokens to put an ability to our drivers. i dont like the fact that this update looks like a way to make us pay again for something we had and spend more to gain some advantage on other players. game will look more like a pay to win game. the option to buy double xp for some races is another way to give advantage to money spending players. more you have tokens and money , better level upgrades and drivers you will get. 

i would prefer the game would be more about skills than how much money you spend in it.  the game is now even harder for free and new players. this was already an issue which thery did not change. there would need to have a change in the way it is to have more competition and put some level limits into leagues like a max or minimum level to join.






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medal 5000
2 years 50 days ago
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.

Now we got 10 more levels and yes until everyone will reach lvl30, the guys who are investing money are just a bit quicker at lvl30. But after everyone is on lvl30 the game is as competitive as before. So every advantage (by spending money) is temporary.

Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?

My advice is, if you have a p2w manager in your league, let him do, you know he is temporary faster and the 2nd place is the 1st „normal“ place. Also keep in mind the p2w manager will carry all other because all other can leveling faster.

Looking forward to the time when everyone is lvl30 ?
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medal 5000
2 years 49 days ago
JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.

Now we got 10 more levels and yes until everyone will reach lvl30, the guys who are investing money are just a bit quicker at lvl30. But after everyone is on lvl30 the game is as competitive as before. So every advantage (by spending money) is temporary.

Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?

My advice is, if you have a p2w manager in your league, let him do, you know he is temporary faster and the 2nd place is the 1st „normal“ place. Also keep in mind the p2w manager will carry all other because all other can leveling faster.

Looking forward to the time when everyone is lvl30 ?

we already talked about this in person yesterday, but Ill add my opinion here too to keep the discussion going.


While I understand that igp needs to generate revenue in order to remain active, I don't agree with the way this is done. I'd gladly pay money for a product that is polished and working. I have bought tokens in the past, because the game was fun. 

However, countless bugs have appeared that are yet to be adressed. 
Instead of fixing these bugs, thereby making the product good again, the devs have decided to implement even more (again unfinished) systems, all of which require token investiments in large amounts.

I totally understand that igp is in a difficult spot. To fix the product you need devs, to get devs you need money. 

But as you mention, what made this game for many was the competitive aspect. Everyone had equal machinery and races were decided based on strategic ingenuity as well as research prowess and race management (and of course bugs, but hey, the community coped with that...). 
Now, however, this equal machinery is gone for at least several months. With this, a large, very passionate part of the community loses their main drive.

What really troubles me here is the way the devs handle the community. Who hosts large tournaments? The community. Who provides in depth feedback and support? Again, the community. Who has created so many great tools that help new players get into the game and really revolutionize strategy making? Again, the community. 

Imho it's sad that igp does not value this great community nearly as much as they deserve. Instead we are thanked for years of coping with bugs by receiving these money-oriented systems and yet again it's up to the community to implement rules within leagues in order to keep the competition somewhat level.

This really shows how little the devs really understand their product and where value is generated. It stems from the great and engaged community and not from short term profits generated by some hastily implemented systems. In the long run, having a thriving community is what really matters to investors.

Don't get me wrong. I am passionate about this game and want it to succeed, but I don't want to be treated like this.
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medal 5000
2 years 49 days ago

JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.


Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?



i have to disagree with you. not everyone has money and spend in games and not everyone was level 20 before the update. actually many do not spend money and just get the free tokens generated each race. not everyone can buy new pilots or buy abilities for 100 tokens or buy xp acceleration with money. many wont be able to get to level 30 and now the game is just even more pay to win. if there is only the people who can spend money who keep play the game , there wont be many players left. if everyone is at the top level , then what will be the fun to play ? i dont see the fun of winning races because u spent more money than others. the game should be more about skills and not only about money.


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medal 5004
2 years 49 days ago (Last edited by Herbie Rides Again 2 years 49 days ago)
Eric

JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.


Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?



i have to disagree with you. not everyone has money and spend in games and not everyone was level 20 before the update. actually many do not spend money and just get the free tokens generated each race. not everyone can buy new pilots or buy abilities for 100 tokens or buy xp acceleration with money. many wont be able to get to level 30 and now the game is just even more pay to win. if there is only the people who can spend money who keep play the game , there wont be many players left. if everyone is at the top level , then what will be the fun to play ? i dont see the fun of winning races because u spent more money than others. the game should be more about skills and not only about money.




Without revenue there is no game yet you are happy for others to support it for you and at the same time moan that they are able to do this?


The increase in levels gives more longevity to the game and it isn’t a big jump in power/abilities (whatever you want to call it).  The game has been rescaled and level 30 is no more powerful that the old level 20 so managers are much closer together than they have ever been.  Yes paying money will help you reach level 30 quicker but it will still be a slow process. People seem fixated that there are now 30 levels, but no one in the game is at this level and I haven’t seen anyone who is even Manager level 22 yet!
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medal 5006
2 years 48 days ago (Last edited by Im Done 2 years 48 days ago)
suppling other teams just engine is great but have no control on who you supply is not good as you can't remove them.
I may have been better to put this on it's own post
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medal 4988
2 years 48 days ago
Are talent 30 drivers significantly better than let's say 26-27?
Is it worth waiting for them?
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medal 5426
2 years 47 days ago

Lizzie

Brady
The engine update is good, but how does your driver get special abilites?



You can make your current drivers have special abilities through the editor or get a new driver from transfer or from youth academy.



How can u edit a driver to have abilities?
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medal 5000
2 years 46 days ago
Does driver weight only have an influence on BMI or does it still have a small influence on the race too? (After all, it is weight)
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medal 5004
2 years 46 days ago

Quick
Does driver weight only have an influence on BMI or does it still have a small influence on the race too? (After all, it is weight)



No weight was turned off months ago
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medal 5000
2 years 45 days ago (Last edited by hayden james 2 years 45 days ago)
The
JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.

Now we got 10 more levels and yes until everyone will reach lvl30, the guys who are investing money are just a bit quicker at lvl30. But after everyone is on lvl30 the game is as competitive as before. So every advantage (by spending money) is temporary.

Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?

My advice is, if you have a p2w manager in your league, let him do, you know he is temporary faster and the 2nd place is the 1st „normal“ place. Also keep in mind the p2w manager will carry all other because all other can leveling faster.

Looking forward to the time when everyone is lvl30 ?

we already talked about this in person yesterday, but Ill add my opinion here too to keep the discussion going.


While I understand that igp needs to generate revenue in order to remain active, I don't agree with the way this is done. I'd gladly pay money for a product that is polished and working. I have bought tokens in the past, because the game was fun. 

However, countless bugs have appeared that are yet to be adressed. 
Instead of fixing these bugs, thereby making the product good again, the devs have decided to implement even more (again unfinished) systems, all of which require token investiments in large amounts.

I totally understand that igp is in a difficult spot. To fix the product you need devs, to get devs you need money. 

But as you mention, what made this game for many was the competitive aspect. Everyone had equal machinery and races were decided based on strategic ingenuity as well as research prowess and race management (and of course bugs, but hey, the community coped with that...). 
Now, however, this equal machinery is gone for at least several months. With this, a large, very passionate part of the community loses their main drive.

What really troubles me here is the way the devs handle the community. Who hosts large tournaments? The community. Who provides in depth feedback and support? Again, the community. Who has created so many great tools that help new players get into the game and really revolutionize strategy making? Again, the community. 

Imho it's sad that igp does not value this great community nearly as much as they deserve. Instead we are thanked for years of coping with bugs by receiving these money-oriented systems and yet again it's up to the community to implement rules within leagues in order to keep the competition somewhat level.

This really shows how little the devs really understand their product and where value is generated. It stems from the great and engaged community and not from short term profits generated by some hastily implemented systems. In the long run, having a thriving community is what really matters to investors.

Don't get me wrong. I am passionate about this game and want it to succeed, but I don't want to be treated like this.

+1 I saw all of this coming. I literally stopped playing this game just before the update. Only manage a league now in support of the IGP friends I've made. 

I've tried to express where the focus should be on with this game, but instead, we got these updates. 

I don't know if it's greed or arrogance, or both, but the game's direction is no longer about the community. I'm sure in the beginning, this game was a project of passion where updates and direction were motivated by the community. That's lost. 

There are some fundamental flaws and various areas of this game that needs priority (that are also basic and require far less resources than adding new engine management) that, in the long run, would be more profitable than managers spending 100 tokens to experience bugs. ?

I still manage a league but really have no interest in racing until focus and attention align with the needs of the community and less about paying for stuff like team/color name change, albeit reverted now. 
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medal 5000 Moderator
2 years 45 days ago (Last edited by Frank Thomas 2 years 45 days ago)
There's always better things in the long run, but those suggestions always assume that the resources needed to get to the time this long run starts appear magically out of thin air. As the blog around start of last year showed us the game had the long run in mind, but then we learned that a war started which not only forced the departure of the two main developers, but in doing so left the game with unfinished work and thus all the investments to find and train those capable devs and pay the work done so far never came to fruition. So the remaining crew has to do what's in their might to keep the game going and acquire, once again, the funds allowing them to find and train in capable devs and pick up the pieces to get back on track to flesh out the starting players and racing experience as well as expand the team personalization enabling them to properly sell all the visual stuff and perhaps expand the community aspect allowing those things to shine.

So yes, the current changes are not the best way to keep a level playing field, but even in hard times the devs stuck to pay to progress giving a modest edge for a limited time only while even not paying players profit by having their team development accelerated, instead of doing what everyone else does and sell outright success splitting teams in two categories, those that are paying forming the top tier and those not competing for scraps below.
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medal 5000
2 years 43 days ago
i announce that i quit game. i dont like last update and game has some bugs and support do nothing with problems when we ask. we should not support the owner of this game and give him our money. i had issue with a race which looks like some admin make fun in my account and there is a player who been harassing me but support do nothing about it not even answer me. enough is enough.
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medal 5020 SUPPORT AGENT
2 years 43 days ago

Eric
i announce that i quit game. i dont like last update and game has some bugs and support do nothing with problems when we ask. we should not support the owner of this game and give him our money. i had issue with a race which looks like some admin make fun in my account and there is a player who been harassing me but support do nothing about it not even answer me. enough is enough.

Everyone is free to leave the game, but don't tell lies. You asked me for help on an issue and you got it.
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