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Official
'New Levels' Update — Release date & details

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medal 5425
1 year 76 days ago

Dick
José

Steve 
I have a question... 
If my acceleration is already on 200, and I add 20 points to my own engine, does my acceleration then become 220?
Or is it a waste to do that?

TIA


The cap is still 200, so no point.


These needs to be rethought then.  Once you have opted to supply your own engines your can’t change back so either that or the cap needs to change.  At least with factory supplied engines if you start out on say Murk and max out Acceleration you are able to swap to a different engine supplier with different attributes.




You can change the strength of each track, you’re not limited to just acceleration
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medal 5129
1 year 76 days ago
Conor

Dick
José

Steve 
I have a question... 
If my acceleration is already on 200, and I add 20 points to my own engine, does my acceleration then become 220?
Or is it a waste to do that?

TIA


The cap is still 200, so no point.


These needs to be rethought then.  Once you have opted to supply your own engines your can’t change back so either that or the cap needs to change.  At least with factory supplied engines if you start out on say Murk and max out Acceleration you are able to swap to a different engine supplier with different attributes.




You can change the strength of each track, you’re not limited to just acceleration

 that was just an example, but once you have set a strength to acceleration you can’t then change later on to say Handling as far as I know.  It is a big disadvantage compared to being able to swap between factory engines.

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medal 5007
1 year 76 days ago

Dick
José

Steve 
I have a question... 
If my acceleration is already on 200, and I add 20 points to my own engine, does my acceleration then become 220?
Or is it a waste to do that?

TIA


The cap is still 200, so no point.


These needs to be rethought then.  Once you have opted to supply your own engines your can’t change back so either that or the cap needs to change.  At least with factory supplied engines if you start out on say Murk and max out Acceleration you are able to swap to a different engine supplier with different attributes.



You can always change your attributes for the next race.

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medal 5425
1 year 76 days ago

Dick
Conor

Dick
José

Steve 
I have a question... 
If my acceleration is already on 200, and I add 20 points to my own engine, does my acceleration then become 220?
Or is it a waste to do that?

TIA


The cap is still 200, so no point.


These needs to be rethought then.  Once you have opted to supply your own engines your can’t change back so either that or the cap needs to change.  At least with factory supplied engines if you start out on say Murk and max out Acceleration you are able to swap to a different engine supplier with different attributes.




You can change the strength of each track, you’re not limited to just acceleration

 that was just an example, but once you have set a strength to acceleration you can’t then change later on to say Handling as far as I know.  It is a big disadvantage compared to being able to swap between factory engines.



You can change the strength as many times as you want. It’s not set in stone. You just can’t take points away from one track to add to another.

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medal 5915
1 year 75 days ago
Would be great if you could "undo" the choice of being an engine manufacturer. If you can't get things right -like I do- your team is as good as done. Permanently. It's the end of my account and probably I'll leave the competition :-(
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medal 5440
1 year 75 days ago
the rain tire update is unbelievable 🤦‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.
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medal 6225
1 year 74 days ago

PIE
the rain tire update is unbelievable 🤦‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.



At 100% distance? 
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medal 5002 Super Mod
1 year 74 days ago
PIE
the rain tire update is unbelievable 🤦‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.

TBH I struggle to understand why you think this is a problem. If you're talking about the account you posted from, you are in a 50% distance league and the last wet race you competed in was Malaysia on 5th Feb.

The winner and second place both did a one stop strategy, winner 15W-12W 2nd place 14W-13W. Third place was 6 seconds behind on a 2 stop (10W-9W-8W).

Interesting that nobody did a zero stop strategy which was why so many in the community were calling out for Wet tyre wear to be increased... Remove the boring races where pole position won the race on a zero stop strategy.

Also interesting that the winner qualified 8th and you qualified 15th but managed to fight your way up to 4th. If anything I would say this is a big tick for the update.
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medal 4964
1 year 74 days ago

PIE
the rain tire update is unbelievable 🤦‍♂️ at 4mm the tire doesn't last 20 laps... the game is losing more and more of its logic.


You should have realised earlier there d never been logic in this game, it’s so far from real world. It’s a game with its own rules. When I asked why laptime on wet tyres is only 3 seconds slower than on softs I was told it was a game.

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medal 5004
1 year 74 days ago
At level 30, will you get 30 design points per race?
How far will the research output drop? 10%?
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medal 5002 Super Mod
1 year 74 days ago
Quick
At level 30, will you get 30 design points per race?
How far will the research output drop? 10%?

As far as I know there have not been any changes to the number of points a Design HQ generates nor has the research calculation been changed. 

So yes, 100 - Level x 3 = 10%. Of course, it will be lower if you don't have a L30 Technical Director.
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medal 5000
1 year 73 days ago (Last edited by Eric Boutin 1 year 73 days ago)
this last update is unfair. everyone who paid tokens to buy a new driver with level 20 are losing all they spent because now drivers can get better talent up to 30. we also lose all the time spent to train our drivers to lose weigth to the minimum and now having to do again to change it. i have spent like 50 tokens on my headquarter for a level 20 talent driver just before the update and now it is useless because new drivers now have alot more.

there are also other things changed like having to pay 100 tokens to put an ability to our drivers. i dont like the fact that this update looks like a way to make us pay again for something we had and spend more to gain some advantage on other players. game will look more like a pay to win game. the option to buy double xp for some races is another way to give advantage to money spending players. more you have tokens and money , better level upgrades and drivers you will get. 

i would prefer the game would be more about skills than how much money you spend in it.  the game is now even harder for free and new players. this was already an issue which thery did not change. there would need to have a change in the way it is to have more competition and put some level limits into leagues like a max or minimum level to join.






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medal 4851
1 year 72 days ago
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.

Now we got 10 more levels and yes until everyone will reach lvl30, the guys who are investing money are just a bit quicker at lvl30. But after everyone is on lvl30 the game is as competitive as before. So every advantage (by spending money) is temporary.

Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?

My advice is, if you have a p2w manager in your league, let him do, you know he is temporary faster and the 2nd place is the 1st „normal“ place. Also keep in mind the p2w manager will carry all other because all other can leveling faster.

Looking forward to the time when everyone is lvl30 😉
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medal 5110
1 year 72 days ago
JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.

Now we got 10 more levels and yes until everyone will reach lvl30, the guys who are investing money are just a bit quicker at lvl30. But after everyone is on lvl30 the game is as competitive as before. So every advantage (by spending money) is temporary.

Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?

My advice is, if you have a p2w manager in your league, let him do, you know he is temporary faster and the 2nd place is the 1st „normal“ place. Also keep in mind the p2w manager will carry all other because all other can leveling faster.

Looking forward to the time when everyone is lvl30 😉

we already talked about this in person yesterday, but Ill add my opinion here too to keep the discussion going.


While I understand that igp needs to generate revenue in order to remain active, I don't agree with the way this is done. I'd gladly pay money for a product that is polished and working. I have bought tokens in the past, because the game was fun. 

However, countless bugs have appeared that are yet to be adressed. 
Instead of fixing these bugs, thereby making the product good again, the devs have decided to implement even more (again unfinished) systems, all of which require token investiments in large amounts.

I totally understand that igp is in a difficult spot. To fix the product you need devs, to get devs you need money. 

But as you mention, what made this game for many was the competitive aspect. Everyone had equal machinery and races were decided based on strategic ingenuity as well as research prowess and race management (and of course bugs, but hey, the community coped with that...). 
Now, however, this equal machinery is gone for at least several months. With this, a large, very passionate part of the community loses their main drive.

What really troubles me here is the way the devs handle the community. Who hosts large tournaments? The community. Who provides in depth feedback and support? Again, the community. Who has created so many great tools that help new players get into the game and really revolutionize strategy making? Again, the community. 

Imho it's sad that igp does not value this great community nearly as much as they deserve. Instead we are thanked for years of coping with bugs by receiving these money-oriented systems and yet again it's up to the community to implement rules within leagues in order to keep the competition somewhat level.

This really shows how little the devs really understand their product and where value is generated. It stems from the great and engaged community and not from short term profits generated by some hastily implemented systems. In the long run, having a thriving community is what really matters to investors.

Don't get me wrong. I am passionate about this game and want it to succeed, but I don't want to be treated like this.
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medal 5000
1 year 71 days ago

JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.


Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?



i have to disagree with you. not everyone has money and spend in games and not everyone was level 20 before the update. actually many do not spend money and just get the free tokens generated each race. not everyone can buy new pilots or buy abilities for 100 tokens or buy xp acceleration with money. many wont be able to get to level 30 and now the game is just even more pay to win. if there is only the people who can spend money who keep play the game , there wont be many players left. if everyone is at the top level , then what will be the fun to play ? i dont see the fun of winning races because u spent more money than others. the game should be more about skills and not only about money.


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medal 5129
1 year 71 days ago (Last edited by Dick Dastardly 1 year 71 days ago)
Eric

JNS
Guys tbh now,

Before the update the game was nearly only about skill because everyone was lvl20.


Also think about, the guys who are investing money, will keep the game running. Or do anyone think the server, the software and so on is payed with love and air?



i have to disagree with you. not everyone has money and spend in games and not everyone was level 20 before the update. actually many do not spend money and just get the free tokens generated each race. not everyone can buy new pilots or buy abilities for 100 tokens or buy xp acceleration with money. many wont be able to get to level 30 and now the game is just even more pay to win. if there is only the people who can spend money who keep play the game , there wont be many players left. if everyone is at the top level , then what will be the fun to play ? i dont see the fun of winning races because u spent more money than others. the game should be more about skills and not only about money.




Without revenue there is no game yet you are happy for others to support it for you and at the same time moan that they are able to do this?


The increase in levels gives more longevity to the game and it isn’t a big jump in power/abilities (whatever you want to call it).  The game has been rescaled and level 30 is no more powerful that the old level 20 so managers are much closer together than they have ever been.  Yes paying money will help you reach level 30 quicker but it will still be a slow process. People seem fixated that there are now 30 levels, but no one in the game is at this level and I haven’t seen anyone who is even Manager level 22 yet!
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medal 5377
1 year 70 days ago (Last edited by MR CHAZ 1 year 70 days ago)
suppling other teams just engine is great but have no control on who you supply is not good as you can't remove them.
I may have been better to put this on it's own post
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medal 5909
1 year 70 days ago
Are talent 30 drivers significantly better than let's say 26-27?
Is it worth waiting for them?
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medal 5819
1 year 70 days ago

Lizzie

Brady
The engine update is good, but how does your driver get special abilites?



You can make your current drivers have special abilities through the editor or get a new driver from transfer or from youth academy.



How can u edit a driver to have abilities?
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medal 5004
1 year 68 days ago
Does driver weight only have an influence on BMI or does it still have a small influence on the race too? (After all, it is weight)
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