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After the recent tyre wear update, comes the second round of revisions: the tyre performance update.
What has changed?
- Super Soft and Hard tyres are now slower than they were before
- Medium tyres are faster than they were before
- Soft tyres are fractionally faster than they were before - perhaps not even noticeably so, much less of a change than the Mediums received
- All tyres now heat up less, or have to be pushed slightly more to get heat in to them
Why these changes?
These changes are aimed at improving strategy variability in 50% duration races, and finally ending the dominance of Hard tyres at that race duration. Most of the feedback we received after the tyre wear update was that managers in 50% races wanted to see slower Hard tyres. Feedback from 100% duration races has been overwhelmingly positive, and we hope that these changes won't upset that balance too much whilst improving the racing at 50%.
We also wanted to change the 'ideal temperature' of each tyre, however for technical reasons this was not possible without an app update, so instead we opted to adjust the way all tyre compounds generate heat. This was something we could do without updating the app and put live immediately. This achieves almost the same effect and should allow more push options on tyres other than Hards. In addition to the tyre performance changes, this will hopefully have the effect of balancing the pace between the tyres more evenly.
UPDATE: 12:02 GMT - All practice laps have been cleared from the past 2 days to allow everyone to run their laps again and test the new tyres.