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LIVE: Tyre Performance Update

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medal 5145 CEO & CTO
5 years 221 days ago (edited 5 years 221 days ago)
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After the recent tyre wear update, comes the second round of revisions: the tyre performance update.

What has changed?


  • Super Soft and Hard tyres are now slower than they were before

  • Medium tyres are faster than they were before

  • Soft tyres are fractionally faster than they were before - perhaps not even noticeably so, much less of a change than the Mediums received

  • All tyres now heat up less, or have to be pushed slightly more to get heat in to them



Why these changes?

These changes are aimed at improving strategy variability in 50% duration races, and finally ending the dominance of Hard tyres at that race duration. Most of the feedback we received after the tyre wear update was that managers in 50% races wanted to see slower Hard tyres. Feedback from 100% duration races has been overwhelmingly positive, and we hope that these changes won't upset that balance too much whilst improving the racing at 50%.

We also wanted to change the 'ideal temperature' of each tyre, however for technical reasons this was not possible without an app update, so instead we opted to adjust the way all tyre compounds generate heat. This was something we could do without updating the app and put live immediately. This achieves almost the same effect and should allow more push options on tyres other than Hards. In addition to the tyre performance changes, this will hopefully have the effect of balancing the pace between the tyres more evenly.

UPDATE: 12:02 GMT - All practice laps have been cleared from the past 2 days to allow everyone to run their laps again and test the new tyres.
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Best Solution -- Selected by Sameel Nawaz

medal 5000
5 years 219 days ago
Can I just say, though a little off topic, I'm currently battling cancer and have had a stem cell transplant which has left me incredibly tired but this game has kept me going, it's helped me to stay focused and alert, thank you. 
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medal 5000
5 years 221 days ago
Actually Jack, the supers will dominate every race in 100% racing. So I would suggest you to consider something for 100% races too because we used all supers for both singapore and japan gps. And the soft and mediums and hards were of no use as they're surely slower considering the full race distance.

But I'm not denying that this update will be very very effective in 50% and 75% and 25% racing. I do appreciate your work but do give a thought on this and please have a deeper look into the 100% races after the changes to the 50% is done.

Thanks
Tejas
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medal 5145 CEO & CTO
5 years 221 days ago
Will do, Tejas. Thanks for the feedback.

Maybe we just need to scale the wear less for 100% than we do currently. After all, our aim with scaling wear was to achieve consensus across all race durations - how exactly was less important. So if 100% is the outlier then just changing the scale at 100% would seem to be an obvious solution to achieve the consensus we are aiming for. Maybe it should adopt the scale of 75%, for example. If that worked, then we could go tweaking tyres with everyone in the game unanimously agreeing on the outcomes of the changes, with no more of this 50% saying one thing and 100% saying another.
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medal 5000
5 years 221 days ago
Yes correct. I got it. We shall wait for other replies too. Maybe an even clear picture will be put in after today's and tomorrow's races.

But Jack again I've to say, you and your team are really doing a great job. Just one suggestion maybe. Try to advertise it more. Not all know about the app. I'm doing my best to let the ppl know about the game. :-)

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medal 5000
5 years 221 days ago
Amazing. Another fast update!
Great work all! 
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medal 5000
5 years 221 days ago
Seems as though you've taken the harder compounds out of play entirely for 100% races, where you would think they'd be most useful.  Also, could you consider maybe temporarily increasing practice laps while the updates are underway.  I did my laps prior to this update as was unaware it was coming. now they are irrelevant for a race starting in 2.5 hrs
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medal 5145 CEO & CTO
5 years 221 days ago
Tejas
Actually Jack, the supers will dominate every race in 100% racing.

As a quick follow-up to this, I would reserve judgement until you've done a couple of races at least. Let's see. After all, we did slow down SS and speed up S (a tiny fraction) and M (quite a lot).

But like I said if that is the case, and you are right and as Mike also said Hards are completely out of the picture, we can adjust the wear scale for 100% races specifically to combat that.
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medal 5000
5 years 221 days ago
andI hope I'm wrong but if the super soft ones are slower now I hope it will not be slower than the soft ones because if you do not totally lose the realism the super soft should be the fastest
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medal 5000
5 years 221 days ago
I believe the hards might have their importance. I raced in Malaysia yesterday and won the race using SS and H tyres where H tyres were a bit faster than S tyres after couple os laps. In other hand, I also won another race usingo only SS and S in Germany. The difference between these races eas the temperture. Malaysia is too hot and tyres degradation are high. In Germany was 13 degrees Celsius where was good enough for softer tyres. For me the major change will be seeing faster M tyres. 
I think to equilibrate tire degradation in 100% races making all compounds useful my suggestion is increase SS and S tyres degradation a little bit, maybe between how it was previously and how it is now so that we may not have only one dominating compound

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medal 5912
5 years 221 days ago
good day ... exactly 2 hours ago I'm taking comparisons and actually happened that in PRO not in ELITE.I had complaints of manager for that slow performance with the SS.It would be nice to fine tune that or it would become chaotic. Thanks.
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medal 5000
5 years 221 days ago

Mateus
I believe the hards might have their importance. I raced in Malaysia yesterday and won the race using SS and H tyres where H tyres were a bit faster than S tyres after couple os laps. In other hand, I also won another race usingo only SS and S in Germany. The difference between these races eas the temperture. Malaysia is too hot and tyres degradation are high. In Germany was 13 degrees Celsius where was good enough for softer tyres. For me the major change will be seeing faster M tyres. 
I think to equilibrate tire degradation in 100% races making all compounds useful my suggestion is increase SS and S tyres degradation a little bit, maybe between how it was previously and how it is now so that we may not have only one dominating compound




Back to the degradation of the Super Soft that I had before is not good that is to say lasted 6 laps on average now lasts 11 I think that's fine so what I do not find sense is that they are the same The next compound is the soft that loses all proportion.
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medal 5000
5 years 221 days ago
Gaps between the tyres look very realistic now..will make for a lot more varied strategies :))

Only small concerns are the slowing of the SS tyre. The lap record/qualifying record achievement will be even harder to get obtain, and as Tejas has mentioned above, SS tyre could dominate 100% distances, with the current wear rates.

Perhaps a look into the pit lane times can help. Some pit lanes have far too short times required, which makes 5-7 stops, all SS tyre, the best strategy. Monaco being a good example. Currently 16s, in real life it's 22s.

But small concerns more than offset by the realistic balancing of all tyres :)) Keep up the great job everyone ;)
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medal 5000
5 years 221 days ago

Andrés

Mateus
I believe the hards might have their importance. I raced in Malaysia yesterday and won the race using SS and H tyres where H tyres were a bit faster than S tyres after couple os laps. In other hand, I also won another race usingo only SS and S in Germany. The difference between these races eas the temperture. Malaysia is too hot and tyres degradation are high. In Germany was 13 degrees Celsius where was good enough for softer tyres. For me the major change will be seeing faster M tyres. 
I think to equilibrate tire degradation in 100% races making all compounds useful my suggestion is increase SS and S tyres degradation a little bit, maybe between how it was previously and how it is now so that we may not have only one dominating compound




Back to the degradation of the Super Soft that I had before is not good that is to say lasted 6 laps on average now lasts 11 I think that's fine so what I do not find sense is that they are the same The next compound is the soft that loses all proportion.

I was able to run 15 laps with super soft in Germany


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medal 5145 CEO & CTO
5 years 221 days ago

UPDATE: 12:02 GMT - All practice laps have been cleared from the past 2 days to allow everyone to run their laps again and test the new tyres.
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medal 5000
5 years 221 days ago (edited 5 years 221 days ago)
Mateus

Andrés

Mateus
I believe the hards might have their importance. I raced in Malaysia yesterday and won the race using SS and H tyres where H tyres were a bit faster than S tyres after couple os laps. In other hand, I also won another race usingo only SS and S in Germany. The difference between these races eas the temperture. Malaysia is too hot and tyres degradation are high. In Germany was 13 degrees Celsius where was good enough for softer tyres. For me the major change will be seeing faster M tyres. 
I think to equilibrate tire degradation in 100% races making all compounds useful my suggestion is increase SS and S tyres degradation a little bit, maybe between how it was previously and how it is now so that we may not have only one dominating compound




Back to the degradation of the Super Soft that I had before is not good that is to say lasted 6 laps on average now lasts 11 I think that's fine so what I do not find sense is that they are the same The next compound is the soft that loses all proportion.

I was able to run 15 laps with super soft in Germany






I think you did not understand the current degradation is fine what I see wrong is that it is slower to the point that it becomes unusable yesterday in Turkey in fact the Blandas did better times than the SS that is not logical and now they will slow down more
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medal 5000
5 years 221 days ago
Considero que es un despropósito. Estoy muy a favor de los cambios y las innovaciones, pero a mi entender, creo que esto lo está matando, creo que estaría muy bueno actualizar el juego con respecto a visuales y circuitos antes que modificar el time de las cubiertas. 
Están volviendo loco a todos los manager activos, recuerden que detrás del juego hay una gran cantidad comunidad de gamers en distintos grupos de WhatsApp. 
 Con este cambio se está gestando un juego random antes que un juego de simulación real.
Ojalá no se equivoquen.

Saludos 
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medal 5000
5 years 221 days ago

Jack
Tejas
Actually Jack, the supers will dominate every race in 100% racing.

As a quick follow-up to this, I would reserve judgement until you've done a couple of races at least. Let's see. After all, we did slow down SS and speed up S (a tiny fraction) and M (quite a lot).

But like I said if that is the case, and you are right and as Mike also said Hards are completely out of the picture, we can adjust the wear scale for 100% races specifically to combat that.



Yes Jack, I shall update about it after the remaining 2 races of the championship in our league. and also maybe one more race in the next season. I can't really get the clear picture as Brazil is a cool track and Abu Dhabi a very hot track. So maybe after Australia and Malaysia, I can provide some reviews. :-)
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medal 5000
5 years 221 days ago

Andrés
Mateus

Andrés

Mateus
I believe the hards might have their importance. I raced in Malaysia yesterday and won the race using SS and H tyres where H tyres were a bit faster than S tyres after couple os laps. In other hand, I also won another race usingo only SS and S in Germany. The difference between these races eas the temperture. Malaysia is too hot and tyres degradation are high. In Germany was 13 degrees Celsius where was good enough for softer tyres. For me the major change will be seeing faster M tyres. 
I think to equilibrate tire degradation in 100% races making all compounds useful my suggestion is increase SS and S tyres degradation a little bit, maybe between how it was previously and how it is now so that we may not have only one dominating compound




Back to the degradation of the Super Soft that I had before is not good that is to say lasted 6 laps on average now lasts 11 I think that's fine so what I do not find sense is that they are the same The next compound is the soft that loses all proportion.

I was able to run 15 laps with super soft in Germany






I think you did not understand the current degradation is fine what I see wrong is that it is slower to the point that it becomes unusable yesterday in Turkey in fact the Blandas did better times than the SS that is not logical and now they will slow down more

I enjoyed the changes. The only thing I'd like to see is the possibility of using all tyres compounds during the championship instead of only one or two dominate compounds


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medal 5000
5 years 221 days ago
We raced in Spain tonight the temp at the start of the race was about 24 and went up to 28 by the end. You could get about 15 to 18 laps out of the Soft tyre at the start and the hard you could use all race and get 25 laps out off. The times with the hard tyre were still faster for us. There was a lot of different tyres used though from all the teams racing. Same two team still ran away with it though!! One day i will catch them lol

Not complaining or anything just letting you know what happened in our race.
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medal 5145 CEO & CTO
5 years 221 days ago
@Julián - Please write in English in this forum. I translated your post and understood that some in your league want updates to visuals and circuits, not the tyres. They are concerned that we are somehow moving away from a simulation towards "randomness". While I understand the uncertainty as things change can feel random, that is not the case at all. Let me address these concerns since I can imagine a few people hold them:

Firstly, why not do both visual/content updates and tyre balancing improvements? We are working on the things your league mates want already, at the same time. Also, a much larger portion of the users are concerned about tyre balance than visual updates.

Secondly, it's no less of a race simulation by scaling tyre wear. If F1 takes Hypersoft and Super Soft to Monaco and calls them Soft and Hard for TV, then takes Medium and Hard to Sepang and calls them Soft and Hard, we're not going to say this is not racing anymore because the tyres have the same name but are different. Of course, it's still a race, and of course our races are still a simulation. You can simply view it like F1 - they use different compounds of rubber under the same name for different tracks. The difference with iGP is we also run "short races" and "long races". F1 doesn't need to bring special compounds for "short races" and "long races" at the same track, but we do.
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